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https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-21 15:03:00 +00:00
//scale, //subdivide, //spop: use new position api
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parent
9be7854297
commit
9b4a777a67
3 changed files with 22 additions and 12 deletions
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@ -116,9 +116,11 @@ worldeditadditions_core.register_command("subdivide", {
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end
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worldedit.player_notify_suppress(name)
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worldedit.pos1[name] = cpos1
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worldedit.pos2[name] = cpos2
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worldedit.marker_update(name)
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wea_c.pos.set1(name, cpos1)
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wea_c.pos.set2(name, cpos2)
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-- worldedit.pos1[name] = cpos1
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-- worldedit.pos2[name] = cpos2
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-- worldedit.marker_update(name)
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cmd.func(name, wea_c.table.unpack(cmd_args_parsed))
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if will_trigger_saferegion(name, cmd_name, args) then
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minetest.chatcommands["/y"].func(name)
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@ -141,9 +143,12 @@ worldeditadditions_core.register_command("subdivide", {
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time_last_msg = wea_c.get_ms_time()
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end
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end, function(_, _, stats)
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worldedit.pos1[name] = pos1
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worldedit.pos2[name] = pos2
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worldedit.marker_update(name)
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wea_c.pos.set1(name, pos1)
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wea_c.pos.set2(name, pos2)
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-- worldedit.pos1[name] = pos1
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-- worldedit.pos2[name] = pos2
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-- worldedit.marker_update(name)
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-- Called on completion
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minetest.log("action", string.format("%s used //subdivide at %s - %s, with %d chunks and %d total nodes in %s",
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@ -117,9 +117,11 @@ wea_c.register_command("scale", {
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)
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if not success then return success, stats end
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worldedit.pos1[name] = stats.pos1
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worldedit.pos2[name] = stats.pos2
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worldedit.marker_update(name)
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wea_c.pos.set1(name, stats.pos1)
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wea_c.pos.set2(name, stats.pos2)
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-- worldedit.pos1[name] = stats.pos1
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-- worldedit.pos2[name] = stats.pos2
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-- worldedit.marker_update(name)
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local time_taken = wea_c.get_ms_time() - start_time
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@ -1,4 +1,5 @@
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local wea = worldeditadditions
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local weac = worldeditadditions_core
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-- ███████ ██████ ██████ ██████
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@ -20,9 +21,11 @@ worldeditadditions_core.register_command("spop", {
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local success, pos1, pos2 = wea.spop(name)
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if not success then return success, pos1 end
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worldedit.pos1[name] = pos1
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worldedit.pos2[name] = pos2
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worldedit.marker_update(name)
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weac.pos.set1(name, pos1)
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weac.pos.set2(name, pos2)
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-- worldedit.pos1[name] = pos1
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-- worldedit.pos2[name] = pos2
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-- worldedit.marker_update(name)
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local new_count = wea.scount(name)
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local plural = "s are"
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