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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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core: add position manager system
it doesn't save them to disk, but that would not be too difficult to add
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2 changed files with 58 additions and 0 deletions
57
worldeditadditions_core/core/pos.lua
Normal file
57
worldeditadditions_core/core/pos.lua
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@ -0,0 +1,57 @@
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local wea_c = worldeditadditions_core
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local positions_count_limit = 999
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local positions = {}
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local function ensure_player(player_name)
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if not positions[player_name] then
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positions[player_name] = {}
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end
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end
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--- Gets the position with the given index for the given player.
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-- @param player_name string The name of the player to fetch the position for.
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-- @param
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local function get_pos(player_name, i)
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ensure_player(player_name)
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return positions[player_name][i]
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end
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local function get_pos1(player_name) return get_pos(player_name, 1) end
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local function get_pos2(player_name) return get_pos(player_name, 2) end
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local function get_pos_all(player_name)
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ensure_player(player_name)
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return positions[player_name]
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end
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local function pos_count(player_name)
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ensure_player(player_name)
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return #pos_count[player_name]
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end
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local function set_pos(player_name, i, pos)
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if i > positions_count_limit then return false end
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ensure_player(player_name)
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positions[player_name][i] = pos
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return true
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end
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local function set_pos_all(player_name, i, pos_list)
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if #pos_list > positions_count_limit then return false end
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positions[player_name] = pos_list
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end
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local function clear(player_name)
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if positions[player_name] then
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positions[player_name] = nil
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end
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end
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return {
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get = get_pos,
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get1 = get_pos1,
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get2 = get_pos2,
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get_all = get_pos_all,
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set = set_pos,
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set_all = set_pos_all,
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count = pos_count,
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clear = clear
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}
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@ -26,6 +26,7 @@ local wea_c = worldeditadditions_core
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wea_c.register_command = dofile(modpath.."/core/register_command.lua")
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wea_c.register_command = dofile(modpath.."/core/register_command.lua")
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wea_c.fetch_command_def = dofile(modpath.."/core/fetch_command_def.lua")
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wea_c.fetch_command_def = dofile(modpath.."/core/fetch_command_def.lua")
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wea_c.register_alias = dofile(modpath.."/core/register_alias.lua")
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wea_c.register_alias = dofile(modpath.."/core/register_alias.lua")
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wea_c.pos = dofile(modpath.."/core/pos.lua")
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-- Initialise WorldEdit stuff if the WorldEdit mod is not present
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-- Initialise WorldEdit stuff if the WorldEdit mod is not present
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