//metaball: bugfix

It works!
This commit is contained in:
Starbeamrainbowlabs 2022-05-16 20:14:31 +01:00
parent 722e62bae0
commit 98909f0fae
Signed by: sbrl
GPG Key ID: 1BE5172E637709C2
5 changed files with 52 additions and 13 deletions

View File

@ -9,7 +9,8 @@ local metaballs_ns = {
remove = playerdata.remove,
list = playerdata.list,
list_pretty = playerdata.list_pretty,
clear = playerdata.clear
clear = playerdata.clear,
volume = playerdata.volume
}
return metaballs_ns

View File

@ -74,7 +74,7 @@ local function remove(player_name, index)
local success, metaball_list = list(player_name)
if not success then return success, metaball_list end
if #metaball_list > index then
if index > #metaball_list then
return false, "Error: Requested the removal of metaball "..tostring(index)..", but there are "..tostring(#metaball_list).." metaballs defined."
end
@ -95,10 +95,31 @@ local function clear(player_name)
return #metaball_list
end
--- Calculates the total volume that the currently defined metaballs are expected to take up.
-- @param player_name string The name of the player.
-- @returns bool,number The total volume that the currently defined metaballs are expected to take up.
local function volume(player_name)
local success, metaball_list = list(player_name)
if not success then return success, metaball_list end
if #metaball_list == 0 then return 0 end
local pos1 = metaball_list[1].pos
local pos2 = pos1
for i,metaball in ipairs(metaball_list) do
pos1 = Vector3.min(pos1, metaball.pos - metaball.radius)
pos2 = Vector3.max(pos2, metaball.pos + metaball.radius)
end
return (pos2 - pos1):area()
end
return {
add = add,
list = list,
list_pretty = list_pretty,
remove = remove,
clear = clear
clear = clear,
volume = volume
}

View File

@ -48,7 +48,7 @@ local function render(metaballs, replace_node, threshold)
metaball_sum = metaball_sum + falloff
end
if metaball_sum <= threshold then
if metaball_sum >= threshold then
data[area:index(x, y, z)] = node_id_replace
replaced = replaced + 1
end

View File

@ -6,8 +6,8 @@ local Vector3 = wea.Vector3
-- ██ ██ ██ ██ ██ ████ ██ █████
-- ██ ██ ██ ██ ██ ██ ██ ██
-- ██████ ██████ ██ ██ ███████
worldedit.register_command("metaballs", {
params = "add <radius> | remove <index> | list | render <replace_node> [<threshold=1>] | clear",
worldedit.register_command("metaball", {
params = "add <radius> | remove <index> | render <replace_node> [<threshold=1>] | list | clear | volume",
description = "Defines and creates metaballs. After using the add subcommand to define 1 or more metaballs (uses pos1), the render subcommand can then be used to create the metaballs as nodes.",
privs = { worldedit = true },
require_pos = 1,
@ -32,24 +32,33 @@ worldedit.register_command("metaballs", {
if subcommand == "create" then subcommand = "render" end
if subcommand == "add" then
if #parts < 2 then
return false, "Error: Not enough arguments."
end
local radius = tonumber(parts[2])
if not radius then
return false, "Error: Invalid radius '"..parts[1].."'. The radius must be a positive integer."
return false, "Error: Invalid radius '"..parts[2].."'. The radius must be a positive integer."
end
if radius < 1 then
return false, "Error: The minimum radius size is 1, but you entered "..tostring(radius).."."
end
table.insert(subargs, radius)
elseif subcommand == "remove" then
if #parts < 2 then
return false, "Error: Not enough arguments."
end
local index = tonumber(parts[2])
if not index then
return false, "Error: Invalid index '"..parts[1].."'. The index to remove must be a positive integer."
return false, "Error: Invalid index '"..parts[2].."'. The index to remove must be a positive integer."
end
if index < 1 then
return false, "Error: The minimum index size is 1, but you entered "..tostring(index).."."
end
table.insert(subargs, index)
elseif subcommand == "render" then
if #parts < 2 then
return false, "Error: Not enough arguments."
end
local replace_node = worldedit.normalize_nodename(parts[2])
local threshold = 1
@ -65,7 +74,7 @@ worldedit.register_command("metaballs", {
end
table.insert(subargs, replace_node)
table.insert(subargs, threshold)
elseif subcommand ~= "list" and subcommand ~= "clear" then
elseif subcommand ~= "list" and subcommand ~= "clear" and subcommand ~= "volume" then
return false, "Error: Unknown subcommand '"..parts[1].."'."
end
@ -73,7 +82,7 @@ worldedit.register_command("metaballs", {
end,
nodes_needed = function(name, subcommand)
if subcommand == "render" then
return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
return wea.metaballs.volume(name)
else
return 0
end
@ -81,13 +90,19 @@ worldedit.register_command("metaballs", {
func = function(name, subcommand, subargs)
local start_time = wea.get_ms_time()
local message = ""
local append_time = true
local append_time = false
if subcommand == "list" then
local success, list = wea.metaballs.list_pretty(name)
if not success then return success, list end
message = list
append_time = false
elseif subcommand == "volume" then
local success, metaballs_list = wea.metaballs.list(name)
if not success then return success, metaballs_list end
local success2, volume = wea.metaballs.volume(name)
if not success2 then return success2, volume end
message = #metaballs_list.." will take up to "..tostring(volume).." nodes of space"
elseif subcommand == "clear" then
local success, metaballs_cleared = wea.metaballs.clear(name)
if not success then return success, metaballs_cleared end
@ -108,6 +123,7 @@ worldedit.register_command("metaballs", {
if not success then return success, metaballs_count end
message = "added metaball at "..pos.." with radius "..tostring(radius).." - "..metaballs_count.." metaballs are now defined"
append_time = false
elseif subcommand == "render" then
local replace_node = subargs[1]
local threshold = subargs[2]
@ -123,6 +139,7 @@ worldedit.register_command("metaballs", {
if not success2 then return success2, nodes_replaced end
message = nodes_replaced.." nodes replaced using "..tostring(#metaballs).." metaballs"
append_time = true
end
local time_taken = wea.get_ms_time() - start_time

View File

@ -39,7 +39,7 @@ dofile(we_c.modpath.."/commands/spiral2.lua")
dofile(we_c.modpath.."/commands/copy.lua")
dofile(we_c.modpath.."/commands/move.lua")
dofile(we_c.modpath.."/commands/dome.lua")
dofile(we_c.modpath.."/commands/metaball.lua")
dofile(we_c.modpath.."/commands/count.lua")
dofile(we_c.modpath.."/commands/sculpt.lua")