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wea_wands: Add move speed adjustment tool
It alters the current player's movement speed up or down in x0.5 increments. Min = x0.5. left/primary click: increase speed right/secondary click: decrease speed min speed = 0.5 documentation incoming!
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4 changed files with 49 additions and 0 deletions
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{"modelVersion":2,"piskel":{"name":"New Piskel","description":"","fps":12,"height":16,"width":16,"layers":["{\"name\":\"Layer 1\",\"opacity\":1,\"frameCount\":1,\"chunks\":[{\"layout\":[[0]],\"base64PNG\":\"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAABNElEQVQ4T2NkoBAwouu/eGDD//VbtzI0dM9GkWsoTf0f6O3NoO8QgCKOYQDMQJAGmCHIbHQLGZ2MNf8jC+47ex1uqIoQL1juzrvPcDF09WADlmvdZWDXFmMIWs2LYsGj+0/AfDlFGRTxdaGfGX5efcUQeU2ZAe4CmCEgCRAASSIbAJIHAZBFMM0gPthpMFeANIFMhwGTro9g5pkyfrgYyJUgw0BqQd6FGwDTCFIAY6MbgCwHYqMYALIC2RvYvIDufLgBMG8ghxTIFcguQA9gWGyhpAPkGGF30WfQdTsENvPyLjuGn3suwgMPOaox4hcWRXz5rigGfJq4GyWqUVwASxwwzSBbxRf/YkROSC9j2cCJCjm9gMMA2dmw+IWZjp4SsanFSMogW5D9iByw6MkYnpAoydEAgo7FIqjtR/0AAAAASUVORK5CYII=\"}]}"]}}
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@ -8,5 +8,7 @@ dofile(modpath.."/lib/do_raycast.lua")
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dofile(modpath.."/lib/farwand.lua")
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dofile(modpath.."/lib/farwand.lua")
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dofile(modpath.."/lib/cloudwand.lua")
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dofile(modpath.."/lib/cloudwand.lua")
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dofile(modpath.."/lib/multiwand.lua")
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dofile(modpath.."/lib/multiwand.lua")
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dofile(modpath.."/lib/movetool.lua")
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dofile(modpath.."/lib/chatcommand.lua")
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dofile(modpath.."/lib/chatcommand.lua")
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dofile(modpath.."/lib/settings.lua")
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dofile(modpath.."/lib/settings.lua")
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46
worldeditadditions_farwand/lib/movetool.lua
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46
worldeditadditions_farwand/lib/movetool.lua
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local function adjust_speed_relative(player, offset)
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local overrides = player:get_physics_override()
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local src_speed = overrides.speed or 1
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local src_climb_speed = overrides.climb_speed or 1
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player:set_physics_override({
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speed = math.max(src_speed + offset, 0.5),
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climb_speed = math.max(src_climb_speed + offset, 0.5)
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})
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-- Completely paranoid is me
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local overrides_after = player:get_physics_override()
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worldedit.player_notify(player:get_player_name(), "Movement speed is now x" .. tostring(overrides_after.speed))
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end
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local function use_primary(player)
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adjust_speed_relative(player, 0.5)
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end
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local function use_secondary(player)
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adjust_speed_relative(player, -0.5)
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end
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minetest.register_tool(":worldeditadditions:movetool", {
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description = "WorldEditAdditions movement speed adjustment tool",
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inventory_image = "worldeditadditions_movement.png",
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on_use = function(itemstack, player, pointed_thing)
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-- Left click
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use_primary(player)
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end,
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on_secondary_use = function(itemstack, player, pointed_thing)
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-- Right click when pointed at nothing
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use_secondary(player)
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end,
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on_place = function(itemstack, player, pointed_thing)
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-- Right click when pointed at something
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use_secondary(player)
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end
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})
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