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add more debug logging
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2 changed files with 2 additions and 0 deletions
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@ -54,6 +54,7 @@ local WEAPositionMarker = {
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anchor.set_number(self.object, self.display_number)
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end,
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on_punch = function(self, _)
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print("DEBUG:pos_marker on_punch")
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anchor.delete(self)
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end,
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on_blast = function(self, damage)
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@ -53,6 +53,7 @@ local WEAPositionMarkerWall = {
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})
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end,
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on_punch = function(self, _)
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print("DEBUG:pos_marker_wall on_punch")
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anchor.delete(self)
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-- Only unmark the rest of the walls
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-- Unmark for the player that created this wall.... NOT the player who punched it!
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