mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 07:23:00 +00:00
more lib/selector refactoring
This commit is contained in:
parent
325f1cc11e
commit
74ba9cc36f
4 changed files with 51 additions and 40 deletions
|
@ -1,37 +0,0 @@
|
|||
-- ██████ ██ ██████ ██ ██ ██████
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██████ ███████ ██████ ██████ ██████
|
||||
worldeditadditions.add_pos = {}
|
||||
function worldeditadditions.selection.add_point(name, pos)
|
||||
if pos ~= nil then
|
||||
-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
|
||||
if not worldedit.pos1[name] then worldedit.pos1[name] = vector.new(pos) end
|
||||
if not worldedit.pos2[name] then worldedit.pos2[name] = vector.new(pos) end
|
||||
|
||||
worldedit.marker_update(name)
|
||||
|
||||
local volume_before = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
|
||||
|
||||
worldedit.pos1[name], worldedit.pos2[name] = worldeditadditions.vector.expand_region(worldedit.pos1[name], worldedit.pos2[name], pos)
|
||||
|
||||
local volume_after = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
|
||||
|
||||
local volume_difference = volume_after - volume_before
|
||||
|
||||
worldedit.marker_update(name)
|
||||
worldedit.player_notify(name, "Expanded region by "..volume_difference.." nodes")
|
||||
else
|
||||
worldedit.player_notify(name, "Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
|
||||
-- print("[set_pos1]", name, "nil")
|
||||
end
|
||||
end
|
||||
function worldeditadditions.selection.clear_points(name)
|
||||
worldedit.pos1[name] = nil
|
||||
worldedit.pos2[name] = nil
|
||||
worldedit.marker_update(name)
|
||||
worldedit.set_pos[name] = nil
|
||||
|
||||
worldedit.player_notify(name, "Region cleared")
|
||||
end
|
|
@ -1,8 +1,7 @@
|
|||
local wea = worldeditadditions
|
||||
local wea_m = wea.modpath .. "/lib/selection/"
|
||||
|
||||
wea.selection = {}
|
||||
wea.add_pos = {}
|
||||
|
||||
dofile(wea_m.."cloud.lua")
|
||||
dofile(wea_m.."resize_helpers.lua")
|
||||
wea.selection = dofile(wea_m.."selection.lua")
|
||||
dofile(wea_m.."stack.lua")
|
||||
|
|
49
worldeditadditions/lib/selection/selection.lua
Normal file
49
worldeditadditions/lib/selection/selection.lua
Normal file
|
@ -0,0 +1,49 @@
|
|||
-- ███████ ███████ ██ ███████ ██████ ████████ ██ ██████ ███ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
|
||||
-- ███████ █████ ██ █████ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ███████ ███████ ███████ ███████ ██████ ██ ██ ██████ ██ ████
|
||||
|
||||
---Selection helpers and modifiers
|
||||
local selection = {}
|
||||
|
||||
--- Additively adds a point to the current selection or
|
||||
-- makes a selection from the provided point.
|
||||
-- @param name string Player name.
|
||||
-- @param pos vector The position to include.
|
||||
function selection.add_point(name, pos)
|
||||
if pos ~= nil then
|
||||
-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
|
||||
if not worldedit.pos1[name] then worldedit.pos1[name] = vector.new(pos) end
|
||||
if not worldedit.pos2[name] then worldedit.pos2[name] = vector.new(pos) end
|
||||
|
||||
worldedit.marker_update(name)
|
||||
|
||||
local volume_before = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
|
||||
|
||||
worldedit.pos1[name], worldedit.pos2[name] = worldeditadditions.vector.expand_region(worldedit.pos1[name], worldedit.pos2[name], pos)
|
||||
|
||||
local volume_after = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
|
||||
|
||||
local volume_difference = volume_after - volume_before
|
||||
|
||||
worldedit.marker_update(name)
|
||||
worldedit.player_notify(name, "Expanded region by "..volume_difference.." nodes")
|
||||
else
|
||||
worldedit.player_notify(name, "Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
|
||||
-- print("[set_pos1]", name, "nil")
|
||||
end
|
||||
end
|
||||
|
||||
--- Clears current selection.
|
||||
-- @param name string Player name.
|
||||
function selection.clear_points(name)
|
||||
worldedit.pos1[name] = nil
|
||||
worldedit.pos2[name] = nil
|
||||
worldedit.marker_update(name)
|
||||
worldedit.set_pos[name] = nil
|
||||
|
||||
worldedit.player_notify(name, "Region cleared")
|
||||
end
|
||||
|
||||
return selection
|
Loading…
Reference in a new issue