mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-26 09:03:01 +00:00
core/notify: fix crash in suppression system
`local globalstate` is initialised to have the field `suppressed_players`, but the non-existent field `suppress` is requested, resulting in operations on nil rather than the expected table. This causes the aforementioned crash. This commit fixes this issue.
This commit is contained in:
parent
8a2c26d395
commit
6ef17fed27
1 changed files with 2 additions and 2 deletions
|
@ -137,7 +137,7 @@ end
|
|||
-- @param number > 1 time The number of seconds to suppress notifications for.
|
||||
-- number < 1 immediately removes the suppression.
|
||||
function Notify.suppress_for_player(name, time)
|
||||
local suppress = globalstate.suppress
|
||||
local suppress = globalstate.suppressed_players
|
||||
-- If the player is already suppressed, cancel it unless it's a function
|
||||
if not check_clear_suppressed(name, suppress) then return false end
|
||||
if time < 1 then return end
|
||||
|
@ -149,7 +149,7 @@ end
|
|||
|
||||
--- Suppress a player's notifications while function executes.
|
||||
function Notify.suppress_for_function(name, func)
|
||||
local suppress = globalstate.suppress
|
||||
local suppress = globalstate.suppressed_players
|
||||
-- If the player is already suppressed, cancel it unless it's a function
|
||||
if not check_clear_suppressed(name, suppress) then return false end
|
||||
suppress[name] = func
|
||||
|
|
Loading…
Reference in a new issue