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saferegion: allow nodes_needed to return string
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1 changed files with 4 additions and 3 deletions
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@ -37,9 +37,10 @@ local function run_command(cmdname, options, player_name, paramtext)
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if wea_c.safe_region_limits[player_name] then
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if wea_c.safe_region_limits[player_name] then
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limit = wea_c.safe_region_limits[player_name]
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limit = wea_c.safe_region_limits[player_name]
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end
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end
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if type(potential_changes) == "string" then
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if potential_changes > limit then
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worldedit.player_notify(player_name, "/"..cmdname.." "..paramtext.." "..potential_changes..". Type //y to continue, or //n to cancel (in this specific situation, your configured limit via the //saferegion command does not apply).")
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worldedit.player_notify(player_name, "/"..cmdname.." "..paramtext.."' may affect up to "..human_size(potential_changes).." nodes. Type //y to continue, or //n to cancel (see the //saferegion command to control when this message appears).")
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elseif potential_changes > limit then
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worldedit.player_notify(player_name, "/"..cmdname.." "..paramtext.." may affect up to "..human_size(potential_changes).." nodes. Type //y to continue, or //n to cancel (see the //saferegion command to control when this message appears).")
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safe_region(player_name, cmdname, function()
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safe_region(player_name, cmdname, function()
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run_command_stage2(player_name, options.func, parse_result)
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run_command_stage2(player_name, options.func, parse_result)
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end)
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end)
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