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fixed single nodename crash
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parent
8718e59206
commit
24569c37d3
1 changed files with 7 additions and 8 deletions
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@ -11,23 +11,22 @@ worldedit.register_command("wcompass", {
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require_pos = 1,
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require_pos = 1,
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parse = function(params_text)
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parse = function(params_text)
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local parts = wea.split(params_text," ",true)
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local parts = wea.split(params_text," ",true)
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if not parts[1] then
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return false, "Error: too few arguments! Expected: \"<replace_node> [<bead_node>]\""
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elseif not parts[2] then
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parts[2] = parts[1]
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end
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local node1 = worldedit.normalize_nodename(parts[1])
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local node1 = worldedit.normalize_nodename(parts[1])
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local node2 = worldedit.normalize_nodename(parts[2])
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local node2 = worldedit.normalize_nodename(parts[2])
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if not node1 then
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if not node1 then
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return false, "Invalid <replace_node>: " .. parts[1]
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return false, "Invalid <replace_node>: " .. parts[1]
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elseif parts[2] and not node2 then
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elseif not node2 then
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return false, "Invalid <bead_node>: " .. parts[2]
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return false, "Invalid <bead_node>: " .. parts[2]
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elseif not parts[2] then
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node2 = node1
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end
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end
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return true, node1, node2
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return true, node1, node2
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end,
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end,
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nodes_needed = function(name)
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nodes_needed = function(name)
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local p1, p2, total = worldedit.pos1[name], worldedit.pos2[name], 1
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return 26
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for k,v in pairs({"x","y","z"}) do
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if p1[v] ~= p2[v] then total = total*2 end
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end
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return total
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end,
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end,
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func = function(name, node1, node2)
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func = function(name, node1, node2)
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local _, count = wea.make_compass(worldedit.pos1[name], node1, node2)
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local _, count = wea.make_compass(worldedit.pos1[name], node1, node2)
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