added wcompass

This commit is contained in:
VorTechnix 2021-07-23 12:09:40 -07:00
parent 72513b350a
commit 8718e59206
4 changed files with 73 additions and 1 deletions

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@ -67,4 +67,5 @@ dofile(wea.modpath.."/lib/selection/stack.lua")
dofile(wea.modpath.."/lib/selection/cloud.lua")
dofile(wea.modpath.."/lib/wireframe/corner_set.lua")
dofile(wea.modpath.."/lib/wireframe/make_compass.lua")
dofile(wea.modpath.."/lib/wireframe/wire_box.lua")

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@ -0,0 +1,35 @@
-- ███ ███ █████ ██ ██ ███████ ██████ ██████ ███ ███ ██████ █████ ███████ ███████
-- ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ██ ██ ██
-- ██ ████ ██ ███████ █████ █████ ██ ██ ██ ██ ████ ██ ██████ ███████ ███████ ███████
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ██ ██ ██ ██ ██ ██ ███████ ██████ ██████ ██ ██ ██ ██ ██ ███████ ███████
--- Makes a compass with a bead pointing north (+Z).
-- @param {Position} pos1 The 1st position defining the WorldEdit selection
-- @param {string} node1 Name of the node to place
-- @param {string} node2 Name of the node of the bead
function worldeditadditions.make_compass(pos1,node1,node2)
local debug, ret = "", {}
minetest.set_node(vector.add(pos1,vector.new(0,1,3)), {name=node2})
local counts = { replaced = 1 }
-- z y x is the preferred loop order (because CPU cache I'd guess, since then we're iterating linearly through the data array)
for z = -3,3 do
if z ~= 0 then
for k,x in pairs({math.floor(-3/math.abs(z)),0,math.ceil(3/math.abs(z))}) do
minetest.set_node(vector.new(pos1.x+x,pos1.y,pos1.z+z), {name=node1})
counts.replaced = counts.replaced + 1
table.insert(ret,x)
end
else
for x = -3,3 do
minetest.set_node(vector.new(pos1.x+x,pos1.y,pos1.z), {name=node1})
counts.replaced = counts.replaced + 1
table.insert(ret,pos1.x+x)
end
end
debug = debug..z.." -- "..table.concat(ret,", ").."\n"
ret={}
end
return true, debug..counts.replaced
end

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@ -9,5 +9,5 @@
local we_cm = worldeditadditions_commands.modpath .. "/commands/wireframe/"
dofile(we_cm.."wbox.lua")
-- dofile(we_cm.."wcompass.lua")
dofile(we_cm.."wcompass.lua")
dofile(we_cm.."wcorner.lua")

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@ -0,0 +1,36 @@
-- ██ ██ ██████ ██████ ███ ███ ██████ █████ ███████ ███████
-- ██ ██ ██ ██ ██ ████ ████ ██ ██ ██ ██ ██ ██
-- ██ █ ██ ██ ██ ██ ██ ████ ██ ██████ ███████ ███████ ███████
-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ███ ███ ██████ ██████ ██ ██ ██ ██ ██ ███████ ███████
local wea = worldeditadditions
worldedit.register_command("wcompass", {
params = "<replace_node> [<bead_node>]",
description = "Creates a compass around pos1 with a single node bead pointing north (+Z).",
privs = {worldedit=true},
require_pos = 1,
parse = function(params_text)
local parts = wea.split(params_text," ",true)
local node1 = worldedit.normalize_nodename(parts[1])
local node2 = worldedit.normalize_nodename(parts[2])
if not node1 then
return false, "Invalid <replace_node>: " .. parts[1]
elseif parts[2] and not node2 then
return false, "Invalid <bead_node>: " .. parts[2]
elseif not parts[2] then
node2 = node1
end
return true, node1, node2
end,
nodes_needed = function(name)
local p1, p2, total = worldedit.pos1[name], worldedit.pos2[name], 1
for k,v in pairs({"x","y","z"}) do
if p1[v] ~= p2[v] then total = total*2 end
end
return total
end,
func = function(name, node1, node2)
local _, count = wea.make_compass(worldedit.pos1[name], node1, node2)
return _, count .. " nodes set"
end,
})