mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-23 03:55:01 +00:00
Changelog: bugfix //speed entry link
This commit is contained in:
parent
fbd32a1df9
commit
17390ab064
1 changed files with 1 additions and 1 deletions
|
@ -11,7 +11,7 @@ Note to self: See the bottom of this file for the release template text.
|
|||
- Added [`//nodeapply`](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply), a generalisation of [`//airapply`](https://worldeditadditions.mooncarrot.space/Reference/#airapply) that works with a defined list of nodes. Check out [the reference](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply) - it has some cool tricks to it! (thanks for suggesting, @kliv91 from the Discord server!)
|
||||
- Added [`//ngroups`](https://worldeditadditions.mooncarrot.space/Reference/#ngroups), which lists the groups that a given node is a member of. Useful when paired with [`//nodeapply`](https://worldeditadditions.mooncarrot.space/Reference/#nodeapply)!
|
||||
- Added [`//rotate+`](https://worldeditadditions.mooncarrot.space/Reference/#rotate) to rotate regions through arbitrary series of potentially non-axis-aligned rotations. **Does not support slabs/stairs yet,** but this is on the todo list!
|
||||
- Added [`//speed`](https://worldeditadditions.mooncarrot.space/Reference/#rotate) to adjust your own movement speed
|
||||
- Added [`//speed`](https://worldeditadditions.mooncarrot.space/Reference/#speed) to adjust your own movement speed
|
||||
- Also added an associated [movement speed adjustment tool](https://worldeditadditions.mooncarrot.space/Reference/#movement), which looks like this: ![A picture of the move speed adjustment tool. It looks like a monarch butterfly.](https://raw.githubusercontent.com/sbrl/Minetest-WorldEditAdditions/dev/worldeditadditions_farwand/textures/worldeditadditions_movement.png)
|
||||
- Added [`//set+`](https://worldeditadditions.mooncarrot.space/Reference/#set) for setting nodes and param2/light levels quickly.
|
||||
- NOTE TO SELF: Setting light values doesn't appear to be working very well for some reason
|
||||
|
|
Loading…
Reference in a new issue