mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-10-31 21:33:02 +00:00
Fixed some bugs, but it keeps running out of memory.
This commit is contained in:
parent
02b54e6215
commit
0bb807ff86
4 changed files with 52 additions and 43 deletions
|
@ -1,20 +1,52 @@
|
|||
--- Flood-fill command for complex lakes etc.
|
||||
-- @module worldeditadditions.floodfill
|
||||
|
||||
local Queue = require "queue"
|
||||
-------------------------------------------------------------------------------
|
||||
--- A Queue implementation, taken & adapted from https://www.lua.org/pil/11.4.html
|
||||
-- @submodule worldeditadditions.utils.queue
|
||||
|
||||
local function floodfill(start_pos, radius, replace_node)
|
||||
local Queue = {}
|
||||
function Queue.new()
|
||||
return { first = 0, last = -1 }
|
||||
end
|
||||
|
||||
function Queue.enqueue(queue, value)
|
||||
local new_last = queue.last + 1
|
||||
queue.last = new_last
|
||||
queue[new_last] = value
|
||||
end
|
||||
|
||||
function Queue.is_empty(queue)
|
||||
return queue.first > queue.last
|
||||
end
|
||||
|
||||
function Queue.dequeue(queue)
|
||||
local first = queue.first
|
||||
if Queue.is_empty(queue) then
|
||||
error("Error: The queue is empty!")
|
||||
end
|
||||
|
||||
local value = queue[first]
|
||||
queue[first] = nil -- Help the garbage collector out
|
||||
queue.first = first + 1
|
||||
return value
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function worldedit.floodfill(start_pos, radius, replace_node)
|
||||
-- Calculate the area we want to modify
|
||||
local pos1, pos2 = centre_pos
|
||||
pos1.x = pos1.x - radius
|
||||
pos1.z = pos1.z - radius
|
||||
pos2.x = pos2.x + radius
|
||||
pos2.y = pos2.y + radius
|
||||
pos2.z = pos2.z + radius
|
||||
local pos1 = vector.add(start_pos, { x = radius, y = 0, z = radius })
|
||||
local pos2 = vector.subtract(start_pos, { x = radius, y = radius, z = radius })
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2) -- Just in case
|
||||
|
||||
minetest.log("action", "radius: " .. radius)
|
||||
minetest.log("action", "pos1: (" .. pos1.x .. ", " .. pos1.y .. ", " .. pos1.z .. ")")
|
||||
minetest.log("action", "pos2: (" .. pos2.x .. ", " .. pos2.y .. ", " .. pos2.z .. ")")
|
||||
|
||||
-- Fetch the nodes in the specified area
|
||||
local manip, area = worldedit.manip_helpers.init()
|
||||
local manip, area = worldedit.manip_helpers.init(pos1, pos2)
|
||||
local data = manip:get_data()
|
||||
|
||||
-- Setup for the floodfill operation itself
|
||||
|
@ -23,6 +55,8 @@ local function floodfill(start_pos, radius, replace_node)
|
|||
local search_id = data[start_pos_index]
|
||||
local replace_id = minetest.get_content_id(replace_node)
|
||||
|
||||
minetest.log("action", "ids: " .. search_id .. " -> " .. replace_id)
|
||||
|
||||
local count = 0
|
||||
local remaining_nodes = Queue.new()
|
||||
Queue.enqueue(remaining_nodes, start_pos_index)
|
||||
|
|
|
@ -5,4 +5,4 @@
|
|||
-- @license Mozilla Public License, 2.0
|
||||
-- @author Starbeamrainbowlabs
|
||||
|
||||
worldedit.floodfill = require "floodfill"
|
||||
dofile(minetest.get_modpath("worldeditadditions") .. "/floodfill.lua")
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
--- A Queue implementation, taken & adapted from https://www.lua.org/pil/11.4.html
|
||||
-- @module worldeditadditions.utils.queue
|
||||
|
||||
local Queue = {}
|
||||
function Queue.new()
|
||||
return { first = 0, last = -1 }
|
||||
end
|
||||
|
||||
function Queue.enqueue(queue, value)
|
||||
local new_last = queue.last + 1
|
||||
queue.last = new_last
|
||||
queue[new_last] = value
|
||||
end
|
||||
|
||||
function Queue.is_empty(queue)
|
||||
return new_first > queue.last
|
||||
end
|
||||
|
||||
function Queue.dequeue(queue)
|
||||
local first = queue.first
|
||||
if Queue.is_empty(queue) then
|
||||
error("Error: The queue is empty!")
|
||||
end
|
||||
|
||||
local value = queue[first]
|
||||
queue[first] = nil -- Help the garbage collector out
|
||||
list.first = first + 1
|
||||
return value
|
||||
end
|
||||
|
||||
return Queue
|
|
@ -12,17 +12,23 @@ minetest.register_chatcommand("/floodfill", {
|
|||
-- TODO: Integrate will the safe_region feature of regular worldedit
|
||||
func = function(name, params_text)
|
||||
local found, _, replace_node, radius = params_text:find("([a-z:_\\-]+)%s+([0-9]+)")
|
||||
|
||||
if found == nil then
|
||||
found, _, replace_node = params_text:find("([a-z:_\\-]+)")
|
||||
radius = 50
|
||||
radius = 25
|
||||
end
|
||||
if found == nil then
|
||||
replace_node = "default:water_source"
|
||||
end
|
||||
radius = tonumber(radius)
|
||||
|
||||
replace_node = worldedit.normalize_nodename(replace_node)
|
||||
|
||||
minetest.log("action", "Floodfill settings - node: " .. replace_node .. ", radius: " .. radius)
|
||||
|
||||
local nodes_replaced = worldedit.floodfill(worldedit.pos1[name], radius, replace_node)
|
||||
|
||||
worldedit.player_notify(name, nodes_replaced .. " replaced")
|
||||
minetest.log("action", name .. "used floodfill at (" .. worldedit.pos1.x .. "," .. worldedit.pos1.y .. "," .. worldedit.pos1.z .. "), replacing " .. nodes_replaced .. " nodes")
|
||||
minetest.log("action", name .. "used floodfill at (" .. worldedit.pos1[name].x .. "," .. worldedit.pos1[name].y .. "," .. worldedit.pos1[name].z .. "), replacing " .. nodes_replaced .. " nodes")
|
||||
end
|
||||
})
|
||||
|
|
Loading…
Reference in a new issue