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multiwand: fix crash on left clicking background
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@ -3,11 +3,11 @@ local wea = worldeditadditions
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local Vector3 = wea.Vector3
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local function push_pos(player_name, pos)
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pos = Vector3.clone(pos)
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if player_name == nil then return end
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if pos == nil then
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worldedit.player_notify(player_name, "[multi wand] Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
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else
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pos = Vector3.clone(pos)
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wea_c.pos.push(player_name, pos)
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worldedit.player_notify(player_name, "[multi wand] Added "..pos..". "..wea_c.pos.count(player_name).." points now registered.")
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end
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