Minetest-WorldEditAdditions/worldeditadditions_commands/commands/meta/multi.lua

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--- Executes multiple worldedit commands in sequence.
-- @module worldeditadditions.multi
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-- explode(separator, string)
-- From http://lua-users.org/wiki/SplitJoin
local function explode(delim, str)
local ll, is_done
local delim_length = string.len(delim)
ll = 0
is_done = false
return function()
if is_done then return end
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local result
local loc = string.find(str, delim, ll, true) -- find the next d in the string
if loc ~= nil then -- if "not not" found then..
result = string.sub(str, ll, loc - 1) -- Save it in our array.
ll = loc + delim_length -- save just after where we found it for searching next time.
else
result = string.sub(str, ll) -- Save what's left in our array.
is_done = true
end
return result
end
end
minetest.register_chatcommand("/multi", {
params = "/<command_a> <args> //<command_b> <args> /<command_c> <args>.....",
description = "Executes multiple chat commands in sequence. Just prepend a list of space-separated chat commands with //multi, and you're good to go! The forward slashes at the beginning of each chat command must be the same as if you were executing it normally.",
privs = { worldedit = true },
func = function(name, params_text)
if not params_text then return false, "Error: No commands specified, so there's nothing to do." end
params_text = worldeditadditions.trim(params_text)
if #params_text == 0 then return false, "Error: No commands specified, so there's nothing to do." end
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local i = 1 -- For feedback only
local master_start_time = worldeditadditions.get_ms_time()
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local times = {}
-- Tokenise the input into a list of commands
local success, commands = worldeditadditions.parse.tokenise_commands(params_text)
if not success then return success, commands end
for i, command in ipairs(commands) do
-- print("[DEBUG] i", i, "command: '"..command.."'")
local start_time = worldeditadditions.get_ms_time()
local found, _, command_name, args = command:find("^([^%s]+)%s(.+)$")
if not found then command_name = command end
-- Things start at 1, not 0 in Lua :-(
command_name = worldeditadditions.trim(command_name):sub(2) -- Strip the leading /
if not args then args = "" end
-- print("command_name", command_name)
worldedit.player_notify(name, "#"..i..": "..command)
local cmd = minetest.chatcommands[command_name]
if not cmd then
return false, "Error: "..command_name.." isn't a valid command."
end
if not minetest.check_player_privs(name, cmd.privs) then
return false, "Your privileges are insufficient to execute "..command_name..". Abort."
end
-- print("[DEBUG] command_name", command_name, "cmd", dump2(cmd))
minetest.log("action", name.." runs "..command)
cmd.func(name, args)
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times[#times + 1] = (worldeditadditions.get_ms_time() - start_time)
-- i = i + 1
end
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local total_time = (worldeditadditions.get_ms_time() - master_start_time)
local done_message = {}
table.insert(done_message,
string.format("Executed %d commands in %s (",
#times,
worldeditadditions.format.human_time(total_time)
)
)
local message_parts = {}
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for j=1,#times do
table.insert(message_parts, worldeditadditions.format.human_time(times[j]))
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end
table.insert(done_message, table.concat(message_parts, ", "))
table.insert(done_message, ")")
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worldedit.player_notify(name, table.concat(done_message, ""))
end
})