Minetest-WorldEditAdditions/worldeditadditions_commands/commands/selectors/srect.lua

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local wea = worldeditadditions
local wea_c = worldeditadditions_core
local Vector3 = wea_c.Vector3
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worldeditadditions_core.register_command("srect", {
params = "[<axis1> [<axis2>]] <length>",
description = "Set WorldEdit region position 2 at a set distance along 2 axes.",
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privs = { worldedit = true },
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require_pos = 1,
parse = function(params_text)
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-------------------------
end,
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func = function(name)
return true, "DEPRECATED: please use //srel instead..."
end,
})
-- Tests
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-- /multi //fp set1 -63 19 -20 //srect 5
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-- /multi //fp set1 -63 19 -20 //srect z 5
-- /multi //fp set1 -63 19 -20 //srect a z 5
-- /multi //fp set1 -63 19 -20 //srect z a 5
-- /multi //fp set1 -63 19 -20 //srect -z 5
-- /multi //fp set1 -63 19 -20 //srect a -x 5
-- /multi //fp set1 -63 19 -20 //srect -x -a 5
-- lua vec = Vector3.new(15,-12,17); vec["len"] = 5; vec.get = true; vec2 = Vector3.new(1,1,1) + vec; print(vec2.x,vec2.y,vec2.z,vec2.len)