<ahref="https://content.minetest.net/packages/Starbeamrainbowlabs/worldeditadditions/"><imgsrc="https://img.shields.io/badge/dynamic/json?color=%23375a7f&label=ContentDB&query=downloads&suffix=+downloads&url=https%3A//content.minetest.net/api/packages/Starbeamrainbowlabs/worldeditadditions/"alt="WorldEditAdditions on ContentDB"/></a>
<ahref="https://github.com/sbrl/Minetest-WorldEditAdditions/releases/latest"><imgsrc="https://img.shields.io/github/v/release/sbrl/Minetest-WorldEditAdditions?color=green&label=latest%20release"alt="Latest release on GitHub"/></a>
<ahref="/Changelog"><imgsrc="https://img.shields.io/badge/%F0%9F%93%B0-Changelog-informational"alt="View the changelog"/></a>
<p><em>Extra tools and commands to extend <ahref="https://github.com/Uberi/Minetest-WorldEdit">WorldEdit</a> for <ahref="https://www.minetest.net/">Minetest</a></em></p>
<p>If you can dream of it, it probably belongs here!</p>
<p>Unlock a continuously growing library of commands, such as <code>//smoothadv</code> for easy terrain smoothing, and <code>//overlay</code> for overlaying a node on top of terrain.</p>
<p>Many more commands are waiting to be discovered, including <code>//torus</code>, <code>//bonemeal</code>, and <code>//scale</code>.</p>
{% image "images/torus-bonemeal.png", "A dirt torus with a grassy top, and a meadow of grass/flowers. Demonstrates //layers and //bonemeal. Doesn't have much to do with the sentences below - I just thought it looked nice as meta commands are difficult to find a good picture for." %}
<imgsrc="/images/torus-bonemeal.png"alt="A dirt torus with a grassy top, and a meadow of grass/flowers. Demonstrates //layers and //bonemeal. Doesn't have much to do with the sentences below - I just thought it looked nice as meta commands are difficult to find a good picture for."/>
<figcaption>
<p>Powerful meta commands such as <code>//multi</code> for executing multiple commands at once and <code>//subdivide</code> for running commands on areas of virtually unlimited size enable convenience and enhance flexibility.</p>
</figcaption>
</figure>
</section>
<!-- Potentially we might want some inspiration from https://codepen.io/emared/pen/gWGBLR here -->
A scene demonstrating <code>//replacemix</code>, <code>//ellipsoid</code>, <code>//layers</code>, <code>smoothadv</code> (aka <code>convolve</code> and <code>conv</code>), and <code>//floodfill</code> - all of which are provided by WorldEditAdditions.