Minetest-WorldEditAdditions/worldeditadditions_commands/commands/fillcaves.lua

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local wea_c = worldeditadditions_core
local Vector3 = wea_c.Vector3
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-- ███████ ██ ██ ██ ██████ █████ ██ ██ ███████ ███████
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worldeditadditions_core.register_command("fillcaves", {
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params = "[<node_name>]",
description = "Fills in all airlike nodes beneath the first non-airlike node detected in each column.",
privs = { worldedit = true },
require_pos = 2,
parse = function (params_text)
if params_text == "" then
params_text = "stone"
end
local replace_node = worldedit.normalize_nodename(params_text)
if not replace_node then
return false, "Error: Invalid node name."
end
return true, replace_node
end,
nodes_needed = function(name)
return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
end,
func = function(name, replace_node)
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local start_time = wea_c.get_ms_time()
local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
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local success, stats = worldeditadditions.fillcaves(
pos1, pos2,
replace_node
)
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if not success then return success, stats end
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local time_taken = wea_c.get_ms_time() - start_time
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minetest.log("action", name .. " used //fillcaves at "..pos1.." - "..pos2..", replacing "..stats.replaced.." nodes in "..time_taken.."s")
return true, stats.replaced.." nodes replaced in "..wea_c.format.human_time(time_taken)
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end
})