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worldedit.register_command ( " fillcaves " , {
params = " [<node_name>] " ,
description = " Fills in all airlike nodes beneath the first non-airlike node detected in each column. " ,
privs = { worldedit = true } ,
require_pos = 2 ,
parse = function ( params_text )
if params_text == " " then
params_text = " stone "
end
local replace_node = worldedit.normalize_nodename ( params_text )
if not replace_node then
return false , " Error: Invalid node name. "
end
return true , replace_node
end ,
nodes_needed = function ( name )
return worldedit.volume ( worldedit.pos1 [ name ] , worldedit.pos2 [ name ] )
end ,
func = function ( name , replace_node )
local start_time = worldeditadditions.get_ms_time ( )
local success , stats = worldeditadditions.fillcaves ( worldedit.pos1 [ name ] , worldedit.pos2 [ name ] , replace_node )
if not success then return success , stats end
local time_taken = worldeditadditions.get_ms_time ( ) - start_time
minetest.log ( " action " , name .. " used //fillcaves at " .. worldeditadditions.vector . tostring ( worldedit.pos1 [ name ] ) .. " , replacing " .. stats.replaced .. " nodes in " .. time_taken .. " s " )
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return true , stats.replaced .. " nodes replaced in " .. worldeditadditions.format . human_time ( time_taken )
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end
} )