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.gitignore
vendored
Normal file
275
.gitignore
vendored
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|
@ -0,0 +1,275 @@
|
||||||
|
|
||||||
|
# Created by https://www.gitignore.io/api/visualstudio
|
||||||
|
|
||||||
|
### VisualStudio ###
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUNIT
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# DNX
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignoreable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
# CodeRush
|
||||||
|
.cr/
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/
|
||||||
|
|
||||||
|
### VisualStudio Patch ###
|
||||||
|
build/
|
17
PixelServer.sln
Normal file
17
PixelServer.sln
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 2012
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PixelServer", "PixelServer\PixelServer.csproj", "{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}.Debug|x86.Build.0 = Debug|x86
|
||||||
|
{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}.Release|x86.Build.0 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
189
PixelServer/DiscoveryBeacon.cs
Normal file
189
PixelServer/DiscoveryBeacon.cs
Normal file
|
@ -0,0 +1,189 @@
|
||||||
|
using System;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Net;
|
||||||
|
using System.IO;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
using SBRL.Utilities;
|
||||||
|
using System.Text;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace PixelServer.Net
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Provides a mechanism to broadcast a program's presence on a multicast address and port.
|
||||||
|
/// </summary>
|
||||||
|
public class DiscoveryBeacon : IDisposable
|
||||||
|
{
|
||||||
|
TextWriter logger;
|
||||||
|
UdpClient beacon;
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the beacon is currently active.
|
||||||
|
/// If true then the beacon needs disposing of properly by calling the Dispose() method before the program ends.
|
||||||
|
/// </summary>
|
||||||
|
public bool Active { get; private set; } = true;
|
||||||
|
|
||||||
|
string role = "server";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The current IP address of the local machine.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Setting this value affects the IP address that is broadcast by the beacon.
|
||||||
|
/// </remarks>
|
||||||
|
public IPAddress LocalIP { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// The (multicast) IP address that the beacon should broadcast to.
|
||||||
|
/// </summary>
|
||||||
|
public IPAddress DestinationAddress { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// The multicast endpoint that the beacon will broadcast to.
|
||||||
|
/// This value is dynamically generated from the DestinationAddress and Port properties.
|
||||||
|
/// </summary>
|
||||||
|
public IPEndPoint MulticastChannel { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// The port that the beacon should broadcast on.
|
||||||
|
/// </summary>
|
||||||
|
public int Port { get; set; } = 5050;
|
||||||
|
|
||||||
|
public string Role {
|
||||||
|
get{
|
||||||
|
return role;
|
||||||
|
}
|
||||||
|
private set {
|
||||||
|
if (value.Contains(" "))
|
||||||
|
throw new InvalidDataException($"Error: Invalid role '{value}'.");
|
||||||
|
role = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The frequency at which the beacon should emit broadcasts.
|
||||||
|
/// </summary>
|
||||||
|
public int EmitFrequency { get; set; } = 2000;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="PixelServer.Net.DiscoveryBeacon"/> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="inDestAddress">The destination address to broadcast to.</param>
|
||||||
|
/// <param name="inPort">The port to broadcast on.</param>
|
||||||
|
/// <param name="inLogger">The place to send log messages to defaults to Console.Out.</param>
|
||||||
|
public DiscoveryBeacon(IPAddress inDestAddress, int inPort, TextWriter inLogger)
|
||||||
|
{
|
||||||
|
logger = inLogger;
|
||||||
|
|
||||||
|
Port = inPort;
|
||||||
|
DestinationAddress = inDestAddress;
|
||||||
|
MulticastChannel = new IPEndPoint(DestinationAddress, Port);
|
||||||
|
|
||||||
|
LocalIP = findLocalIP();
|
||||||
|
logger.WriteLine("Using {0} as the local IP Address.", LocalIP);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="PixelServer.Net.DiscoveryBeacon"/> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="inDestAddress">The destination address to broadcast to.</param>
|
||||||
|
/// <param name="inPort">The port to broadcast on.</param>
|
||||||
|
public DiscoveryBeacon(IPAddress inDestAddress, int inPort) : this(inDestAddress, inPort, Console.Out)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="PixelServer.Net.DiscoveryBeacon"/> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="inDestAddress">The destination address to broadcast to.</param>
|
||||||
|
public DiscoveryBeacon(IPAddress inDestAddress) : this(inDestAddress, 5050)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Start the beacon up and broadcast the program's presence on a regular (See <see cref="EmitFrequency"/> basis.
|
||||||
|
/// </summary>
|
||||||
|
public async Task Emit()
|
||||||
|
{
|
||||||
|
connect();
|
||||||
|
|
||||||
|
while(true)
|
||||||
|
{
|
||||||
|
await emitOnce();
|
||||||
|
await Task.Delay(EmitFrequency);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Finds the IP of the machine the beacon is running on.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The first IP found that points to this machine.</returns>
|
||||||
|
private IPAddress findLocalIP()
|
||||||
|
{
|
||||||
|
List<IPAddress> localIPS = Utilities.GetLocalIps().ToList();
|
||||||
|
return localIPS[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Connects the underlying UdpClient client.
|
||||||
|
/// </summary>
|
||||||
|
private void connect()
|
||||||
|
{
|
||||||
|
beacon = new UdpClient(Port);
|
||||||
|
Active = true;
|
||||||
|
beacon.JoinMulticastGroup(DestinationAddress);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Emits a single presence broadcast from the beacon.
|
||||||
|
/// </summary>
|
||||||
|
private async Task emitOnce()
|
||||||
|
{
|
||||||
|
await Send($"{Role}@{LocalIP}:{Port}\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sends a message from the underlying UdpClient to the attached multicast address.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">The message to send.</param>
|
||||||
|
private async Task Send(string data)
|
||||||
|
{
|
||||||
|
await Send(MulticastChannel, data);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Sends a message to the given endpoint using the underlying UdpClient.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="destination">The place to send the message to.</param>
|
||||||
|
/// <param name="data">The message payload.</param>
|
||||||
|
private async Task Send(IPEndPoint destination, string data)
|
||||||
|
{
|
||||||
|
logger.WriteLine("Sending '{0}' to {1}.", Utilities.EscapeString(data), destination);
|
||||||
|
byte[] payload = Encoding.UTF8.GetBytes(data);
|
||||||
|
await Send(destination, payload);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Sends a raw byte array message to the given endpoint.
|
||||||
|
/// This is the lowest level Send() method before the message is passed to the UcpClient itself.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="destination">THe destination endpoint to send the message to.</param>
|
||||||
|
/// <param name="payload">The byte array to use as the message body.</param>
|
||||||
|
private async Task Send(IPEndPoint destination, byte[] payload)
|
||||||
|
{
|
||||||
|
if (beacon == null)
|
||||||
|
throw new InvalidOperationException("Error: Can't send data until you join a channel.");
|
||||||
|
await beacon.SendAsync(payload, payload.Length, MulticastChannel);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Releases all resource used by the <see cref="PixelServer.Net.DiscoveryBeacon"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Call <see cref="Dispose"/> when you are finished using the <see cref="PixelServer.Net.DiscoveryBeacon"/>. The
|
||||||
|
/// <see cref="Dispose"/> method leaves the <see cref="PixelServer.Net.DiscoveryBeacon"/> in an unusable state. After
|
||||||
|
/// calling <see cref="Dispose"/>, you must release all references to the
|
||||||
|
/// <see cref="PixelServer.Net.DiscoveryBeacon"/> so the garbage collector can reclaim the memory that the
|
||||||
|
/// <see cref="PixelServer.Net.DiscoveryBeacon"/> was occupying.</remarks>
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
beacon.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
32
PixelServer/ForgetTask.cs
Normal file
32
PixelServer/ForgetTask.cs
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
using System;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace SBRL.Utilities
|
||||||
|
{
|
||||||
|
class AsyncTools
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Call this method to allow a given task to complete in the background.
|
||||||
|
/// Errors will be handled correctly.
|
||||||
|
/// Useful in fire-and-forget scenarios, like a TCP server for example.
|
||||||
|
/// From http://stackoverflow.com/a/22864616/1460422
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="targetTask">The task to forget about.</param>
|
||||||
|
/// <param name="acceptableExceptions">Acceptable exceptions. Exceptions specified here won't cause a crash.</param>
|
||||||
|
public static async void ForgetTask(Task targetTask, params Type[] acceptableExceptions)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await targetTask.ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// TODO: consider whether derived types are also acceptable.
|
||||||
|
if (!acceptableExceptions.Contains(ex.GetType()))
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
43
PixelServer/PixelServer.csproj
Normal file
43
PixelServer/PixelServer.csproj
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||||
|
<ProjectGuid>{B051D556-1D7A-48B0-8D4D-ABD2FBEBB6EF}</ProjectGuid>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<RootNamespace>PixelServer</RootNamespace>
|
||||||
|
<AssemblyName>PixelServer</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<Externalconsole>true</Externalconsole>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release</OutputPath>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<Externalconsole>true</Externalconsole>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="DiscoveryBeacon.cs" />
|
||||||
|
<Compile Include="Utilities.cs" />
|
||||||
|
<Compile Include="ForgetTask.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
22
PixelServer/Program.cs
Normal file
22
PixelServer/Program.cs
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
using PixelServer.Net;
|
||||||
|
using System.Net;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using SBRL.Utilities;
|
||||||
|
using System.Net.NetworkInformation;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
|
||||||
|
namespace PixelServer
|
||||||
|
{
|
||||||
|
class MainClass
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
DiscoveryBeacon beacon = new DiscoveryBeacon(IPAddress.Parse("239.62.148.30"));
|
||||||
|
//AsyncTools.ForgetTask(beacon.Emit());
|
||||||
|
beacon.Emit().Wait();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
27
PixelServer/Properties/AssemblyInfo.cs
Normal file
27
PixelServer/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
// Information about this assembly is defined by the following attributes.
|
||||||
|
// Change them to the values specific to your project.
|
||||||
|
|
||||||
|
[assembly: AssemblyTitle("PixelServer")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("")]
|
||||||
|
[assembly: AssemblyCopyright("Starbeamrainbowlabs")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
|
||||||
|
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
|
||||||
|
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
|
||||||
|
|
||||||
|
[assembly: AssemblyVersion("1.0.*")]
|
||||||
|
|
||||||
|
// The following attributes are used to specify the signing key for the assembly,
|
||||||
|
// if desired. See the Mono documentation for more information about signing.
|
||||||
|
|
||||||
|
//[assembly: AssemblyDelaySign(false)]
|
||||||
|
//[assembly: AssemblyKeyFile("")]
|
||||||
|
|
37
PixelServer/Utilities.cs
Normal file
37
PixelServer/Utilities.cs
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Net;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using System.Security.Cryptography;
|
||||||
|
|
||||||
|
namespace SBRL.Utilities
|
||||||
|
{
|
||||||
|
public static class Utilities
|
||||||
|
{
|
||||||
|
public static IEnumerable<IPAddress> GetLocalIps()
|
||||||
|
{
|
||||||
|
IPHostEntry entries = Dns.GetHostEntry(Dns.GetHostName());
|
||||||
|
return (from ipAddr in entries.AddressList
|
||||||
|
where !IPAddress.IsLoopback(ipAddr)
|
||||||
|
select ipAddr).ToList();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string EscapeString(string str)
|
||||||
|
{
|
||||||
|
StringBuilder result = new StringBuilder(str);
|
||||||
|
foreach(KeyValuePair<string, string> kvp in replacementPairs)
|
||||||
|
result.Replace(kvp.Key, kvp.Value);
|
||||||
|
|
||||||
|
return result.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Dictionary<string, string> replacementPairs = new Dictionary<string, string>()
|
||||||
|
{
|
||||||
|
["\n"] = @"\n",
|
||||||
|
["\t"] = @"\t"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
Reference in a new issue