Implement simple peer system, but it's untested.

Next step is to exchange peers.
This commit is contained in:
Starbeamrainbowlabs 2021-10-09 18:00:54 +01:00
parent 0b82e34273
commit 6f181971e3
Signed by: sbrl
GPG key ID: 1BE5172E637709C2
4 changed files with 188 additions and 2 deletions

84
src/lib/agent/Peer.mjs Normal file
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@ -0,0 +1,84 @@
"use strict";
import { EventEmitter } from 'events';
import Connection from '../transport/Connection.mjs';
class Peer extends EventEmitter {
get address() { return this.connection.address; }
get port() { return this.connection.port; }
get remote_endpoint() {
return { address: this.address, port: this.port };
}
constructor(server, connection) {
super();
this.id = null;
/**
* The parent server this Peer is part of.
* @type {PeerServer}
*/
this.server = server;
/**
* The underlying Connection.
* @type {Connection}
*/
this.connection = connection;
// Fetch the remote's id
}
/**
* Accepts an existing connection as a new Peer.
* @param {Connection} connection The Connection to accept.
* @return {Promise} A Promise that resolves once the initial handshake is complete.
*/
__accept(connection) {
return new Promise((resolve, reject) => {
this.connection = connection;
this.connection.on("message-request-id", (msg) => {
this.connection.id = msg.my_id;
this.connection.send("id", { my_id: this.server.our_id })
.then(resolve, reject);
});
});
}
/**
* Initiates the handshake after opening a new connection.
* @return {Promise} A Promise that resolves after the initial peer handshake is complete.
*/
__initiate() {
return new Promise((resolve, reject) => {
this.connection.send("request-id", { my_id: this.server.our_id })
.then(() => {
this.connection.once("message-id", (msg) => {
this.id = msg.my_id;
this.emit("connect");
resolve();
});
}, reject);
});
}
async destroy() {
await this.connection.destroy();
this.emit("destroy");
this.removeAllListeners();
}
}
Peer.Initiate = function(server, address, port) {
const conn = await Connection.Create(server.secret_join, address, port);
const peer = new Peer(server, conn);
await peer.__initiate();
}
Peer.Accept = function(server, connection) {
const peer = new Peer(server);
await peer.__accept(connection);
}
export default Peer;

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@ -1,8 +1,99 @@
"use strict";
class PeerServer {
constructor() {
import { EventEmitter, once } from 'events';
import net from 'net';
import Connection from '../transport/Connection.mjs';
import Peer from './Peer.mjs';
class PeerServer extends EventEmitter {
constructor(our_id) {
super();
this.our_id = our_id;
this.peers = [];
}
/**
* Starts the PeerServer listening on the given port and bind address.
* @param {Number} [port=5252] The port number to listen on.
* @param {String} [host="::"] The address to bind to.
* @return {Promise<void>} A Promise that resolves when the server setup is complete.
*/
listen(port = 5252, host="::") {
return new Promise((resolve, reject) => {
this.server = net.createServer(async (client) => {
await this.handle_client(client);
});
this.server.once("error", reject);
this.server.on("error", this.handle_error);
this.server.listen({
host,
port,
exclusive: false
}, () => {
this.server.off("error", reject);
resolve();
});
});
}
handle_error(error) {
throw error;
}
async handle_client(client) {
const peer = new Peer(this, await Connection.Wrap(client));
this.peers.push(peer);
peer.on("message", this.handle_message.bind(this, peer));
peer.on("destroy", this.handle_destroy.bind(this, peer));
await once(peer, "connect");
}
async handle_message(peer, message) {
this.emit("message", peer, message);
this.emit(`message-${message.event}`, peer, message.message);
}
async handle_destroy(peer) {
const index = this.peers.indexOf(peer);
if(index > -1)
this.peers.splice(index, 1);
this.emit("disconnect", peer.remote_endpoint);
}
/**
* Returns a list of all currently known peer addresses.
* @return {{address:string,port:number}[]}
*/
peer_addresses() {
return this.peers.map((peer) => peer.remote_endpoint)
.filter(el => typeof el.addr === "string" && typeof el.port === "number");
}
/**
* Shuts the server down.
* This does not disconnect any existing peers!
* @return {Promise} A Promise that resolves once the server has been shutdown.
*/
shutdown_server() {
return new Promise((resolve, _reject) => {
this.server.close(resolve);
});
}
/**
* Stops the PeerServer and gracefully (if possible) disconnects all existing peers.
* @return {Promise} A Promise that resolves once the shutdown process has completed.
*/
async destroy() {
await this.shutdown_server();
await Promise.all(...this.peers.map(peer => peer.destroy()));
}
}

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@ -0,0 +1,9 @@
"use strict";
class RaftAgent {
constructor() {
}
}
export default RaftAgent;

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@ -124,6 +124,8 @@ class Connection extends EventEmitter {
* @type {void}
*/
this.emit("destroy");
this.removeAllListeners();
}
async handle_frame(bytes) {