Add nightink; esbuild: mark html as text
This way we can do an es6 import to get a html file as a string, which we can then pass to nightink for templating - all on the client-side! Note to self: Instead of using .innerHTML directly, we might want to try doing document.createElement(), then .innerHTML, and then .appendChild where we actually want it to go
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3 changed files with 4 additions and 2 deletions
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package-lock.json
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1
package-lock.json
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@ -14,6 +14,7 @@
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"applause-cli": "^1.8.0",
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"applause-cli": "^1.8.0",
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"jpake": "^1.0.1",
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"jpake": "^1.0.1",
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"mime": "^3.0.0",
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"mime": "^3.0.0",
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"nightink": "^0.1.3",
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"p-queue": "^7.2.0",
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"p-queue": "^7.2.0",
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"p-reflect": "^3.0.0",
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"p-reflect": "^3.0.0",
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"p-retry": "^5.0.0",
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"p-retry": "^5.0.0",
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@ -23,6 +23,7 @@
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"applause-cli": "^1.8.0",
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"applause-cli": "^1.8.0",
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"jpake": "^1.0.1",
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"jpake": "^1.0.1",
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"mime": "^3.0.0",
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"mime": "^3.0.0",
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"nightink": "^0.1.3",
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"p-queue": "^7.2.0",
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"p-queue": "^7.2.0",
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"p-reflect": "^3.0.0",
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"p-reflect": "^3.0.0",
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"p-retry": "^5.0.0",
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"p-retry": "^5.0.0",
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@ -44,12 +44,12 @@ function hash_file(hashName, path) {
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minify: true,
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minify: true,
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sourcemap: true,
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sourcemap: true,
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loader: {
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loader: {
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".html": "file",
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".html": "text",
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".svg": "file",
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".svg": "file",
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".woff2": "file",
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".woff2": "file",
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".woff": "file",
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".woff": "file",
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".eot": "file",
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".eot": "file",
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".ttf": "file"
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".ttf": "file",
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}
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}
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});
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});
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if(result.errors.length > 0 || result.warnings.length > 0)
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if(result.errors.length > 0 || result.warnings.length > 0)
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