systemquery/src/lib/transport/Connection.mjs

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"use strict";
import net from 'net';
import { EventEmitter, once } from 'events';
import l from 'log';
import nexline from 'nexline';
import settings from '../../settings.mjs';
import rekey from './rekey.mjs';
import { write_safe } from '../io/StreamHelpers.mjs';
import { encrypt_bytes, decrypt_bytes } from '../crypto/secretbox.mjs';
/**
* Represents a connection to a single endpoint.
*/
class Connection extends EventEmitter {
constructor(secret_join) {
super();
this.session_key = Buffer.from(secret_join, "base64");
}
/**
* Connects to a peer and initialises a secure TCP connection thereto.
* @param {string} address The address to connect to.
* @param {string} port The TCP port to connect to.
* @return {net.Socket} A socket setup for secure communication.
*/
async connect(address, port) {
this.address = address; this.port = port;
this.socket = new new.Socket();
this.socket.connect({
address, port
});
await once(this.socket, "connect");
this.socket.setKeepAlive(true);
this.session_key = await rekey(this.socket, this.session_key);
this.reader = nexline({
input: this.socket
});
this.read_task = read_loop();
}
destroy() {
this.socket.destroy();
this.emit("destroy");
}
async read_loop() {
try {
for await (let line of this.reader) {
handle_message(line);
}
}
catch(error) {
l.warn(`Warning: Killing connection to ${this.address}:${this.port} after error: ${settings.cli.verbose ? error : error.message}`);
}
finally {
this.destroy();
}
}
handle_message(text) {
let message = JSON.parse(text);
}
async send(message) {
// TODO: Implement a binary frame-based protocol here instead? It would be 33% more bandwidth efficient.
// Perhaps <length> <data>? If messages are too long, we'll have to do something about that though....
let payload = JSON.stringify(message);
payload = encrypt_bytes(this.session_key, payload);
await write_safe(this.socket, payload);
}
}
export default Connection;