A collection of maze generation programs
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2020-08-27 02:08:22 +01:00
blender Add volumetric lighting glass 15x15x15 blender file 2020-08-27 02:08:22 +01:00
utils Normalise width & height to avoid issues 2020-05-03 14:49:20 +01:00
.gitattributes Add blender file This was created by going lua → openscad → stl → blender 2020-04-29 22:35:38 +01:00
.gitignore Update gitignore and add glass .blend file 2020-04-30 23:55:48 +01:00
LICENSE Initial commit 2020-04-29 12:36:41 +01:00
main.lua maze3d: implement path dimension customisations 2020-05-03 16:48:50 +01:00
maze.lua Comment out a workaround. 2020-05-03 16:49:21 +01:00
maze3d.lua maze3d: Add path variance support 2020-05-06 00:44:46 +01:00
openscad.lua Add additional settings for openscad 2020-04-30 19:10:32 +01:00
README.md Add additional settings for openscad 2020-04-30 19:10:32 +01:00

multimaze

A collection of maze generation programs

main.lua

Ported back in 2015 (and sine adapted) from an algorithm of my own design that originally implemented in Python.

Now has a 3d mode!

To render a 3D maze as a .STL file, do this:

lua main.lua maze3d_openscad -w 91 -h 91 -d 71 -f 91x91x71.scad
openscad -o 91x91x71.stl 91x91x71.scad