f3d4d46c43
Fix bug causing some parts of mazes to be unexplored
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Also add seed conversion function
2020-09-28 01:25:47 +01:00
5d26acf992
--no-invert → --toggle-invert, and add support thereto in maze_svg
2020-09-28 00:53:52 +01:00
7c86534a13
Add svg export for 2d mazes
2020-09-27 01:37:10 +01:00
7a2eaeac82
Comment out a workaround.
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If you experience issue, get in touch
2020-05-03 16:49:21 +01:00
d077b17462
maze3d: implement path dimension customisations
2020-05-03 16:48:50 +01:00
bd73860768
check bounds properly when width_width > 1
2020-05-03 15:15:42 +01:00
aa4ce5591d
maze2d: add attention shifting mechanism
2020-05-03 14:27:18 +01:00
0554e37fcc
maze2d: allow varying the path width & length
2020-05-03 14:23:25 +01:00
9fabc496fb
maze.lua: add support for varying the path width and length, but we're enountering issues.
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We keep getting loops, which should be impossible - and when the path
width is more than 1 it misses out a bit in the bottom right of a corner
from horizontal to up.
2020-05-03 02:01:40 +01:00
c3768aca2e
Create CLI
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....I forgot to commit, didn't I?
2020-04-29 19:57:18 +01:00
faa2f1a36f
Makes sense to commit these to a git repository!
2020-04-29 12:31:35 +01:00