Normalise width & height to avoid issues
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parent
aa4ce5591d
commit
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2 changed files with 20 additions and 0 deletions
10
main.lua
10
main.lua
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@ -1,5 +1,6 @@
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local strings = require("./utils/strings")
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local debug = require("./utils/print_r")
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local calculations = require("./utils/calculations")
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local maze2d = require("./maze")
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local maze3d = require("./maze3d")
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local openscad = require("./openscad")
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@ -58,6 +59,15 @@ if #settings.extras > 0 then
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settings.mode = table.remove(settings.extras, 1)
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end
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local new_width = calculations.normalise_dimension(settings.width, settings.path_length, settings.path_width)
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print("[normalise] width "..settings.width.." → "..new_width)
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settings.width = new_width
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local new_height = calculations.normalise_dimension(settings.height, settings.path_length, settings.path_width)
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print("[normalise] height "..settings.height.." → "..new_height)
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settings.height = new_height
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local function help()
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print([[
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multimaze: Multidimensional maze generator
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10
utils/calculations.lua
Normal file
10
utils/calculations.lua
Normal file
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@ -0,0 +1,10 @@
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local M = {}
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function M.normalise_dimension(value, path_length, path_width)
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local cells = (value - (path_width*2)) / path_length
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cells = math.floor(cells)
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local new_value = (cells*path_length)+(path_width*2)
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return new_value
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end
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return M
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