An advanced sprite packing tool. Currently a work in progress.
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker-CLI", "SpritePacker-CLI\SpritePacker-CLI.csproj", "{6EF47B64-1920-4827-BEEF-B262D5A2D214}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5C9D36DD-3962-45BF-938E-BE1E258053EC}"
ProjectSection(SolutionItems) = preProject
README.md = README.md
.gitignore = .gitignore
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker", "SpritePacker\SpritePacker.csproj", "{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker-GUI", "SpritePacker-GUI\SpritePacker-GUI.csproj", "{ECC09EBE-FE69-4DC2-B553-B92DF4992762}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Debug|x86.ActiveCfg = Debug|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Debug|x86.Build.0 = Debug|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Release|x86.ActiveCfg = Release|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Release|x86.Build.0 = Release|Any CPU
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.ActiveCfg = Debug|x86
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.Build.0 = Debug|x86
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.ActiveCfg = Release|x86
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.Build.0 = Release|x86
{ECC09EBE-FE69-4DC2-B553-B92DF4992762}.Debug|x86.ActiveCfg = Debug|x86
{ECC09EBE-FE69-4DC2-B553-B92DF4992762}.Debug|x86.Build.0 = Debug|x86
{ECC09EBE-FE69-4DC2-B553-B92DF4992762}.Release|x86.ActiveCfg = Release|x86
{ECC09EBE-FE69-4DC2-B553-B92DF4992762}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
EndGlobalSection
EndGlobal