Fix preset option packing
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81935c1050
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1 changed files with 4 additions and 7 deletions
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@ -7,6 +7,7 @@ using System.Configuration;
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using System.Drawing.Text;
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using System.Drawing.Text;
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using System.Drawing.Imaging;
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using System.Drawing.Imaging;
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using System.Text;
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using System.Text;
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using System.Linq;
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namespace SpritePacker
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namespace SpritePacker
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{
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{
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@ -80,14 +81,10 @@ namespace SpritePacker
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{
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{
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sortBySize();
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sortBySize();
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List<Sprite> arrangedSprites = new List<Sprite>();
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List<Sprite> arrangedSprites = sprites.Where((Sprite spr) => spr.Placed).ToList();
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foreach(Sprite cspr in sprites)
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List<Sprite> spritesToPack = sprites.Where((Sprite spr) => !spr.Placed).ToList();
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foreach(Sprite cspr in spritesToPack)
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{
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{
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if (cspr.Placed) {
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if(Verbose) Console.WriteLine($"Skipping placement of {cspr} as it has been preset");
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continue;
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}
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if(Verbose) Console.WriteLine("Attempting to place {0}.", cspr);
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if(Verbose) Console.WriteLine("Attempting to place {0}.", cspr);
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Point scanLines = Point.Empty;
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Point scanLines = Point.Empty;
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Point nextScanLines = new Point(int.MaxValue, int.MaxValue);
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Point nextScanLines = new Point(int.MaxValue, int.MaxValue);
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