Separate SpritePacker from CLI

This commit is contained in:
Starbeamrainbowlabs 2016-07-31 12:18:24 +01:00
parent d30ab8d4ef
commit 57ebb57335
9 changed files with 103 additions and 29 deletions

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@ -1,8 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Windows.Markup;
using System.IO; using System.IO;
using System.Reflection;
namespace SpritePacker namespace SpritePacker
{ {

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@ -0,0 +1,27 @@
using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("SpritePacker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("Starbeamrainbowlabs")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("0.1.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]

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@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{6EF47B64-1920-4827-BEEF-B262D5A2D214}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>SpritePacker</RootNamespace>
<AssemblyName>SpritePacker</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
<Commandlineparameters>result.png /tmp/*.png</Commandlineparameters>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>git rev-parse HEAD &gt;../../latest-commit-hash.txt</PreBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<EmbeddedResource Include="latest-commit-hash.txt" />
<EmbeddedResource Include="Resources\VersionText.txt" />
<EmbeddedResource Include="Resources\HelpText.txt" />
<EmbeddedResource Include="Version.txt" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SpritePacker\SpritePacker.csproj">
<Project>{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}</Project>
<Name>SpritePacker</Name>
</ProjectReference>
</ItemGroup>
</Project>

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@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012 # Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker", "SpritePacker\SpritePacker.csproj", "{6EF47B64-1920-4827-BEEF-B262D5A2D214}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker-CLI", "SpritePacker-CLI\SpritePacker-CLI.csproj", "{6EF47B64-1920-4827-BEEF-B262D5A2D214}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5C9D36DD-3962-45BF-938E-BE1E258053EC}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5C9D36DD-3962-45BF-938E-BE1E258053EC}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
@ -9,12 +9,18 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
.gitignore = .gitignore .gitignore = .gitignore
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpritePacker", "SpritePacker\SpritePacker.csproj", "{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86 Debug|x86 = Debug|x86
Release|x86 = Release|x86 Release|x86 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Debug|x86.ActiveCfg = Debug|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Debug|x86.Build.0 = Debug|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Release|x86.ActiveCfg = Release|Any CPU
{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}.Release|x86.Build.0 = Release|Any CPU
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.ActiveCfg = Debug|x86 {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.ActiveCfg = Debug|x86
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.Build.0 = Debug|x86 {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Debug|x86.Build.0 = Debug|x86
{6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.ActiveCfg = Release|x86 {6EF47B64-1920-4827-BEEF-B262D5A2D214}.Release|x86.ActiveCfg = Release|x86

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@ -17,7 +17,7 @@ using System.Runtime.CompilerServices;
// The form "{Major}.{Minor}.*" will automatically update the build and revision, // The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision. // and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("0.1.*")] [assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly, // The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing. // if desired. See the Mono documentation for more information about signing.

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@ -2,14 +2,14 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6EF47B64-1920-4827-BEEF-B262D5A2D214}</ProjectGuid> <ProjectGuid>{2D3C4FAA-6D9C-4644-ABC0-361550A1884A}</ProjectGuid>
<OutputType>Exe</OutputType> <OutputType>Library</OutputType>
<RootNamespace>SpritePacker</RootNamespace> <RootNamespace>SpritePacker</RootNamespace>
<AssemblyName>SpritePacker</AssemblyName> <AssemblyName>SpritePacker</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
@ -17,41 +17,25 @@
<DefineConstants>DEBUG;</DefineConstants> <DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole> <ConsolePause>false</ConsolePause>
<PlatformTarget>x86</PlatformTarget>
<Commandlineparameters>result.png /tmp/*.png</Commandlineparameters>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath> <OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole> <ConsolePause>false</ConsolePause>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>git rev-parse HEAD &gt;../../latest-commit-hash.txt</PreBuildEvent>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Drawing" /> <Reference Include="System.Drawing" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Sprite.cs" /> <Compile Include="Sprite.cs" />
<Compile Include="Utilities.cs" />
<Compile Include="SpritePacker.cs" /> <Compile Include="SpritePacker.cs" />
<Compile Include="Utilities.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<EmbeddedResource Include="latest-commit-hash.txt" />
<EmbeddedResource Include="Resources\VersionText.txt" />
<EmbeddedResource Include="Resources\HelpText.txt" />
<EmbeddedResource Include="Version.txt" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
</Project> </Project>