Bugfix: Correct latitude & longitude to make them the right way around
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0ff5ca462e
commit
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3 changed files with 23 additions and 12 deletions
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@ -1,4 +1,6 @@
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@import "../../node_modules/leaflet/dist/leaflet.css";
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.leaflet-fade-anim .leaflet-tile,.leaflet-zoom-anim .leaflet-zoom-animated { will-change:auto !important; }
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/** Ensure that some assets are copied that aren't by default **/
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.non-existent {
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background: url(../../node_modules/leaflet/dist/images/marker-icon-2x.png),
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@ -9,10 +9,16 @@ export default {
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default_zoom: 12,
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// The border around gateways that we should consult the AI on.
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border: 0.1,
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border: {
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lat: 0.05,
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lng: 0.1
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},
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// The resolution of the coverage map
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step: 0.005,
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step: {
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lat: 0.003,
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lng: 0.005,
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},
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colour_scale: {
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min: "#ffffff",
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@ -51,10 +51,13 @@ class LayerAI {
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this.layer = this.generate_layer();
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this.layer.addTo(this.map);
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console.log("[Layer/AI] Complete");
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}
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generate_layer() {
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console.log("[Layer/AI] Rendering map");
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let map = this.render_map();
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console.log("[Layer/AI] Passing to Leaflet");
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return L.geoJSON(map, {
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style: (feature) => { return {
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stroke: true,
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@ -70,11 +73,11 @@ class LayerAI {
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render_map() {
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// FUTURE: Do this in a web worker?
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let map_bounds = this.gateway_bounds;
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map_bounds.north += Config.border;
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map_bounds.south -= Config.border;
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map_bounds.north += Config.border.lat;
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map_bounds.south -= Config.border.lat;
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map_bounds.east += Config.border;
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map_bounds.west -= Config.border;
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map_bounds.east += Config.border.lng;
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map_bounds.west -= Config.border.lng;
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let coverage = [],
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colour_scale = chroma.scale([
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@ -85,8 +88,8 @@ class LayerAI {
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this.index.properties.rssi_max
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);
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for(let lat = map_bounds.west; lat < map_bounds.east; lat += Config.step) {
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for(let lng = map_bounds.south; lng < map_bounds.north; lng += Config.step) {
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for(let lat = map_bounds.south; lat < map_bounds.north; lat += Config.step.lat) {
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for(let lng = map_bounds.west; lng < map_bounds.east; lng += Config.step.lng) {
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let max_predicted_rssi = -Infinity;
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for(let [, ai] of this.gateways) {
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@ -113,10 +116,10 @@ class LayerAI {
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type: "Polygon",
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coordinates: [
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[ // Outer shape
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[lat, lng],
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[lat + Config.step, lng],
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[lat + Config.step, lng + Config.step],
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[lat, lng + Config.step]
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[lng, lat],
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[lng, lat + Config.step.lat],
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[lng + Config.step.lng, lat + Config.step.lat],
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[lng + Config.step.lng, lat]
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]
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// If there were any holes in the shape, we'd put them here
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]
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