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.gitignore
vendored
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434
.gitignore
vendored
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|
@ -0,0 +1,434 @@
|
|||
|
||||
# Created by https://www.gitignore.io/api/visualstudio,monodevelop,csharp
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||||
### Csharp ###
|
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## Ignore Visual Studio temporary files, build results, and
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|
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|
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|
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# because we have git ;-)
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_UpgradeReport_Files/
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# SQL Server files
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|
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|
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|
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# GhostDoc plugin setting file
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__pycache__/
|
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# Cake - Uncomment if you are using it
|
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# tools/**
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*.btp.cs
|
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|
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|
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|
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|
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### MonoDevelop ###
|
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#User Specific
|
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|
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|
||||
#Mono Project Files
|
||||
*.resources
|
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test-results/
|
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|
||||
### VisualStudio ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
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## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
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# User-specific files
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
|
||||
# Build results
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# MSTest test Results
|
||||
|
||||
# NUNIT
|
||||
|
||||
# Build Results of an ATL Project
|
||||
|
||||
# .NET Core
|
||||
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# Visual C++ cache files
|
||||
|
||||
# Visual Studio profiler
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
|
||||
# TeamCity is a build add-in
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
|
||||
# Visual Studio code coverage results
|
||||
|
||||
# NCrunch
|
||||
|
||||
# MightyMoose
|
||||
|
||||
# Web workbench (sass)
|
||||
|
||||
# Installshield output folder
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
|
||||
# Click-Once directory
|
||||
|
||||
# Publish Web Output
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
|
||||
# NuGet Packages
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
# except build/, which is used as an MSBuild target.
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
|
||||
# Windows Store app package directories and files
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
# but keep track of directories ending in .cache
|
||||
|
||||
# Others
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
|
||||
# SQL Server files
|
||||
|
||||
# Business Intelligence projects
|
||||
|
||||
# Microsoft Fakes
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
|
||||
# Typescript v1 declaration files
|
||||
|
||||
# Visual Studio 6 build log
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
|
||||
# Paket dependency manager
|
||||
|
||||
# FAKE - F# Make
|
||||
|
||||
# JetBrains Rider
|
||||
|
||||
# CodeRush
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
|
||||
# BizTalk build output
|
||||
|
||||
# End of https://www.gitignore.io/api/visualstudio,monodevelop,csharp
|
17
MorseCodeParser.sln
Normal file
17
MorseCodeParser.sln
Normal file
|
@ -0,0 +1,17 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MorseCodeParser", "MorseCodeParser\MorseCodeParser.csproj", "{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}.Debug|x86.Build.0 = Debug|x86
|
||||
{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}.Release|x86.ActiveCfg = Release|x86
|
||||
{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
EndGlobal
|
201
MorseCodeParser/AudioMorseDecoder.cs
Normal file
201
MorseCodeParser/AudioMorseDecoder.cs
Normal file
|
@ -0,0 +1,201 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using NAudio.Wave;
|
||||
using Cairo;
|
||||
|
||||
namespace MorseCodeParser
|
||||
{
|
||||
enum MorseTokenType
|
||||
{
|
||||
ToneStart,
|
||||
ToneEnd
|
||||
}
|
||||
|
||||
|
||||
struct MorseToken
|
||||
{
|
||||
public MorseTokenType Type;
|
||||
public int Index;
|
||||
|
||||
public MorseToken(MorseTokenType inType, int inIndex)
|
||||
{
|
||||
Type = inType;
|
||||
Index = inIndex;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("[MorseToken {0}\tat {1}]", Type, Index);
|
||||
}
|
||||
}
|
||||
|
||||
class MorseTone
|
||||
{
|
||||
public int Index;
|
||||
public int Length;
|
||||
|
||||
public MorseTone(int inIndex, int inLength)
|
||||
{
|
||||
Index = inIndex;
|
||||
Length = inLength;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("[MorseTone at {0} of length {1}]", Index, Length);
|
||||
}
|
||||
}
|
||||
|
||||
public class AudioMorseDecoder
|
||||
{
|
||||
private string filename;
|
||||
|
||||
private ISampleProvider samples;
|
||||
private readonly int floatBufferSize = 220500 * 4;
|
||||
private readonly int windowSize = 100;
|
||||
private readonly int stepSize = 25;
|
||||
|
||||
private readonly float threshold = 0.8f;
|
||||
|
||||
|
||||
|
||||
public AudioMorseDecoder(string inFilename)
|
||||
{
|
||||
filename = inFilename;
|
||||
|
||||
AudioFileReader reader = new AudioFileReader(filename);
|
||||
samples = reader.ToSampleProvider();
|
||||
}
|
||||
|
||||
private List<MorseToken> analyzeSamples()
|
||||
{
|
||||
List<MorseToken> result = new List<MorseToken>();
|
||||
|
||||
int buffersRead = 0;
|
||||
float[] rawBuffer = new float[floatBufferSize];
|
||||
float[] windowedBuffer = new float[(floatBufferSize - windowSize) / stepSize];
|
||||
|
||||
int samplesRead;
|
||||
while(true)
|
||||
{
|
||||
samplesRead = samples.Read(rawBuffer, 0, floatBufferSize);
|
||||
|
||||
for(int i = 0, s = 0; i < samplesRead - windowSize; i += stepSize, s++)
|
||||
windowedBuffer[s] = rawBuffer.Skip(i).Take(windowSize).Max();
|
||||
|
||||
for(int i = 1; i < windowedBuffer.Length; i++)
|
||||
{
|
||||
if(windowedBuffer[i - 1] < threshold && windowedBuffer[i] >= threshold)
|
||||
result.Add(new MorseToken(MorseTokenType.ToneStart, (buffersRead * windowedBuffer.Length) + i));
|
||||
else if(windowedBuffer[i - 1] > threshold && windowedBuffer[i] <= threshold)
|
||||
result.Add(new MorseToken(MorseTokenType.ToneEnd, (buffersRead * windowedBuffer.Length) + i));
|
||||
}
|
||||
|
||||
if(samplesRead < floatBufferSize)
|
||||
break;
|
||||
|
||||
buffersRead++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<string> ExtractWords(bool renderImage = false)
|
||||
{
|
||||
List<MorseToken> tokens = analyzeSamples();
|
||||
|
||||
if(renderImage)
|
||||
drawFingerprint(tokens);
|
||||
|
||||
List<MorseTone> tones = new List<MorseTone>();
|
||||
for(int i = 0; i < tokens.Count; i += 2)
|
||||
tones.Add(new MorseTone(tokens[i].Index, tokens[i + 1].Index - tokens[i].Index));
|
||||
|
||||
int longestToneLength = tones.Max((MorseTone tone) => tone.Length);
|
||||
int shortestToneLength = tones.Min((MorseTone tone) => tone.Length);
|
||||
int shortestTonePause = tones.Zip(tones.Skip(1), (a, b) => Tuple.Create(a, b))
|
||||
.Min((Tuple<MorseTone, MorseTone> tonePair) =>
|
||||
tonePair.Item2.Index - (tonePair.Item1.Index + tonePair.Item1.Length)
|
||||
);
|
||||
int longestTonePause = tones.Zip(tones.Skip(1), (a, b) => Tuple.Create(a, b))
|
||||
.Max((Tuple<MorseTone, MorseTone> tonePair) =>
|
||||
tonePair.Item2.Index - (tonePair.Item1.Index + tonePair.Item1.Length)
|
||||
);
|
||||
int mediumTonePause = shortestTonePause * 3;
|
||||
|
||||
List<string> resultWords = new List<string>();
|
||||
string currentWord = "";
|
||||
for(int i = 0; i < tones.Count; i++)
|
||||
{
|
||||
if(i > 0)
|
||||
{
|
||||
int toneSpacing = tones[i].Index - (tones[i - 1].Index + tones[i - 1].Length);
|
||||
|
||||
int distanceToShortestGap = Math.Abs(shortestTonePause - toneSpacing);
|
||||
int distanceToMediumGap = Math.Abs(mediumTonePause - toneSpacing);
|
||||
int distanceToLongestGap = Math.Abs(longestTonePause - toneSpacing);
|
||||
|
||||
if(distanceToMediumGap < distanceToLongestGap && distanceToMediumGap < distanceToShortestGap)
|
||||
{
|
||||
// It's a letter spacing!
|
||||
currentWord += " ";
|
||||
}
|
||||
|
||||
if(distanceToLongestGap < distanceToMediumGap && distanceToLongestGap < distanceToShortestGap)
|
||||
{
|
||||
// It's a word spacing!
|
||||
resultWords.Add(currentWord);
|
||||
currentWord = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
if(Math.Abs(longestToneLength - tones[i].Length) < Math.Abs(shortestToneLength - tones[i].Length))
|
||||
{
|
||||
// It's a long tone
|
||||
currentWord += "-";
|
||||
}
|
||||
else
|
||||
{
|
||||
// It's a short tone
|
||||
currentWord += ".";
|
||||
}
|
||||
}
|
||||
|
||||
// Add the last word decoded to the list
|
||||
resultWords.Add(currentWord);
|
||||
|
||||
return resultWords;
|
||||
}
|
||||
|
||||
private void drawFingerprint(List<MorseToken> tokens)
|
||||
{
|
||||
int fingerprintWidth = 1200, fingerprintHeight = 100;
|
||||
float scaleFactorX = (float)fingerprintWidth / tokens.Last().Index;
|
||||
using(ImageSurface image = new ImageSurface(Format.Argb32, fingerprintWidth, fingerprintHeight))
|
||||
using(Context context = new Context(image))
|
||||
{
|
||||
context.Antialias = Antialias.Subpixel;
|
||||
context.SetSourceColor(new Color(1, 0.4901, 0.1019, 0.8));
|
||||
|
||||
for(int i = 0; i < tokens.Count; i += 2)
|
||||
{
|
||||
MorseToken startToken = tokens[i];
|
||||
MorseToken endToken = tokens[i + 1];
|
||||
context.NewPath();
|
||||
Rectangle tokenArea = new Rectangle(
|
||||
startToken.Index * scaleFactorX,
|
||||
0,
|
||||
(endToken.Index - startToken.Index) * scaleFactorX,
|
||||
fingerprintHeight
|
||||
);
|
||||
context.Rectangle(tokenArea);
|
||||
context.Fill();
|
||||
}
|
||||
|
||||
image.WriteToPng("fingerprint.png");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
49
MorseCodeParser/MorseCodeParser.csproj
Normal file
49
MorseCodeParser/MorseCodeParser.csproj
Normal file
|
@ -0,0 +1,49 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProjectGuid>{431E17FD-CF16-4B9E-B282-D71CFD2B3AE6}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>MorseCodeParser</RootNamespace>
|
||||
<AssemblyName>MorseCodeParser</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<DefineConstants>DEBUG;</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ExternalConsole>true</ExternalConsole>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<ExternalConsole>true</ExternalConsole>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(RunConfiguration)' == 'Default' ">
|
||||
<StartAction>Project</StartAction>
|
||||
<StartArguments>"/home/sbrl/Music/Morse Code 2.wav"</StartArguments>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="NAudio">
|
||||
<HintPath>..\packages\NAudio.1.8.0\lib\net35\NAudio.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cairo" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="MorseDecoder.cs" />
|
||||
<Compile Include="AudioMorseDecoder.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
102
MorseCodeParser/MorseDecoder.cs
Normal file
102
MorseCodeParser/MorseDecoder.cs
Normal file
|
@ -0,0 +1,102 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace SBRL.Algorithms.MorseCodeTranslator
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple class to translate a morse code string into a normal string.
|
||||
/// </summary>
|
||||
/// <license>Mozilla Public License version 2.0</license>
|
||||
/// <origin></origin>
|
||||
/// <author>Starbeamrainbowlabs (https://starbeamrainbowlabs.com/)</author>
|
||||
/// <changelog>
|
||||
/// v0.1 - 26th May 2017:
|
||||
/// - Creation! 😁
|
||||
/// </changelog>
|
||||
public static class MorseDecoder
|
||||
{
|
||||
/// <summary>
|
||||
/// The morse code lookup table. Use the methods in this class is possible,
|
||||
/// rather than accessing this lookup table directly!
|
||||
/// </summary>
|
||||
public static Dictionary<string, char> morseCodeLookup = new Dictionary<string, char>()
|
||||
{
|
||||
[".-"] = 'a',
|
||||
["-..."] = 'b',
|
||||
["-.-."] = 'c',
|
||||
["-.."] = 'd',
|
||||
["."] = 'e',
|
||||
["..-."] = 'f',
|
||||
["--."] = 'g',
|
||||
["...."] = 'h',
|
||||
[".."] = 'i',
|
||||
[".---"] = 'j',
|
||||
["-.-"] = 'k',
|
||||
[".-.."] = 'l',
|
||||
["--"] = 'm',
|
||||
["-."] = 'n',
|
||||
["---"] = 'o',
|
||||
[".--."] = 'p',
|
||||
["--.-"] = 'q',
|
||||
[".-."] = 'r',
|
||||
["..."] = 's',
|
||||
["-"] = 't',
|
||||
["..-"] = 'u',
|
||||
["...-"] = 'v',
|
||||
[".--"] = 'w',
|
||||
["-..-"] = 'x',
|
||||
["-.--"] = 'y',
|
||||
["--.."] = 'z',
|
||||
[".----"] = '1',
|
||||
["..---"] = '2',
|
||||
["...--"] = '3',
|
||||
["....-"] = '4',
|
||||
["....."] = '5',
|
||||
["-...."] = '6',
|
||||
["--..."] = '7',
|
||||
["---.."] = '8',
|
||||
["----."] = '9',
|
||||
["-----"] = '0',
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Translates a single letter from morse code.
|
||||
/// </summary>
|
||||
/// <param name="morseSource">The morse code to translate.</param>
|
||||
/// <returns>The translated letter.</returns>
|
||||
public static char TranslateLetter(string morseSource)
|
||||
{
|
||||
return morseCodeLookup[morseSource.Trim()];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a string of space-separated morse code strings from morse code.
|
||||
/// </summary>
|
||||
/// <param name="morseSource">The morse code to translate.</param>
|
||||
/// <returns>The translated word.</returns>
|
||||
public static string TranslateWord(string morseSource)
|
||||
{
|
||||
string result = string.Empty;
|
||||
|
||||
string[] morseLetters = morseSource.Split(" ".ToCharArray());
|
||||
|
||||
foreach(string morseLetter in morseLetters)
|
||||
result += TranslateLetter(morseLetter);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a list of morse-encoded words.
|
||||
/// </summary>
|
||||
/// <param name="morseSources">The morse-encoded words to decipher.</param>
|
||||
/// <returns>The decoded text.</returns>
|
||||
public static string TranslateText(IEnumerable<string> morseSources)
|
||||
{
|
||||
string result = string.Empty;
|
||||
foreach(string morseSource in morseSources)
|
||||
result += $"{TranslateWord(morseSource)} ";
|
||||
return result.Trim();
|
||||
}
|
||||
}
|
||||
}
|
19
MorseCodeParser/Program.cs
Normal file
19
MorseCodeParser/Program.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using SBRL.Algorithms.MorseCodeTranslator;
|
||||
|
||||
namespace MorseCodeParser
|
||||
{
|
||||
class MainClass
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
AudioMorseDecoder decoder = new AudioMorseDecoder(args[0]);
|
||||
List<string> morseWords = decoder.ExtractWords(true);
|
||||
Console.WriteLine("Decoded morse code:");
|
||||
Console.WriteLine(string.Join("\n", morseWords));
|
||||
Console.WriteLine("Deciphered text: {0}", MorseDecoder.TranslateText(morseWords));
|
||||
}
|
||||
}
|
||||
}
|
26
MorseCodeParser/Properties/AssemblyInfo.cs
Normal file
26
MorseCodeParser/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// Information about this assembly is defined by the following attributes.
|
||||
// Change them to the values specific to your project.
|
||||
|
||||
[assembly: AssemblyTitle("MorseCodeParser")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
|
||||
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
|
||||
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
// The following attributes are used to specify the signing key for the assembly,
|
||||
// if desired. See the Mono documentation for more information about signing.
|
||||
|
||||
//[assembly: AssemblyDelaySign(false)]
|
||||
//[assembly: AssemblyKeyFile("")]
|
4
MorseCodeParser/packages.config
Normal file
4
MorseCodeParser/packages.config
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="NAudio" version="1.8.0" targetFramework="net45" />
|
||||
</packages>
|
Loading…
Reference in a new issue