0e8f766455
Terrain50Renderer: tweak logging
2021-01-25 18:26:35 +00:00
1b92d523f6
Terrain50Renderer: Improve logging
2021-01-25 17:38:00 +00:00
f01331b8f0
RenderManager: missing this
2021-01-25 17:25:43 +00:00
5e9f1ac3cc
Terrain50Renderer: typo
2021-01-25 17:16:11 +00:00
5083c41ccb
image: fix import
2021-01-25 17:15:03 +00:00
e11c2e0f3d
Terrain50Renderer: update to add class binning support
2021-01-18 19:57:03 +00:00
6ec176d895
image: Refactor everything that isn't cli handling into manager class
...
The cli handling belongs in image/index.mjs, but everything that isn't
cli handling belongs in a middleware class kinda thing. In this case,
we've created a RenderManager class.
2021-01-18 19:14:03 +00:00
5fce0fa3b5
image: missing \n
2021-01-15 17:13:15 +00:00
83823965e9
image: increment i
2021-01-15 17:12:14 +00:00
7a1ad38c6c
image: import path
2021-01-15 17:10:34 +00:00
7c6329189f
Add universal --tolerant argument
2021-01-15 17:06:42 +00:00
125192ebfa
image: don't check for file existence for -
2021-01-15 16:35:09 +00:00
9e47a12b12
image: add --stream argument, and stdin support to --input
2021-01-14 17:55:16 +00:00
01a97d04a1
Well, that was a failed experiment.
...
We will probably come back to multithreading the renderer here, but for
now we don't actually need it I don't think.
2020-05-07 15:37:09 +01:00
a9a66b82e1
Migrate from main PhD-Code repo.
...
Link: https://git.starbeamrainbowlabs.com/sbrl/PhD-Code
2020-03-27 20:10:52 +00:00