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image: add --stream argument, and stdin support to --input
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3 changed files with 51 additions and 12 deletions
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@ -14,6 +14,11 @@ npm install --save terrain50-cli
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-----
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-----
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## v1.7 (unreleased)
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- `image`: Add `--stream` argument for mass-converting large numbers of images from a single stream of multiple terrain50 files
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- `image`: Add support for reading from stdin with `--input -`
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## v1.6.4
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## v1.6.4
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- Update `terrain50`
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- Update `terrain50`
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@ -8,6 +8,8 @@ import a from '../../Helpers/Ansi.mjs';
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import Terrain50 from 'terrain50';
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import Terrain50 from 'terrain50';
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import Terrain50Renderer from './Terrain50Renderer.mjs';
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import Terrain50Renderer from './Terrain50Renderer.mjs';
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import { write_safe, end_safe } from '../../Helpers/StreamHelpers.mjs';
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export default async function(settings) {
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export default async function(settings) {
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if(typeof settings.cli.input !== "string") {
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if(typeof settings.cli.input !== "string") {
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l.error("Error: No input file specified (try --filename path/to/file.asc)");
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l.error("Error: No input file specified (try --filename path/to/file.asc)");
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@ -18,19 +20,45 @@ export default async function(settings) {
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process.exit(1);
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process.exit(1);
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}
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}
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let terrain50 = Terrain50.Parse(
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if(!fs.existsSync(settings.cli.input)) {
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await fs.promises.readFile(settings.cli.input, "utf-8")
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l.error(`Error: The specified input file '${settings.cli.input}' does not exist (check the spelling and permissions).`);
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);
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process.exit(1);
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}
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let renderer = new Terrain50Renderer(settings.scale_factor | 1);
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let renderer = new Terrain50Renderer(settings.scale_factor | 1);
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let png_buffer = await renderer.render(terrain50);
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if(!(png_buffer instanceof Buffer))
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if(settings.cli.stream) {
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throw new Error(`Error: Renderer did not return Buffer (found unexpected ${png_buffer} instead)`);
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if(!fs.existsSync(settings.cli.output))
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await fs.promises.mkdir(settings.cli.output, { recursive: true, mode: 0o755 });
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await fs.promises.writeFile(
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settings.cli.output,
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let reader = process.stdin;
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png_buffer
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if(settings.cli.input !== "-")
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);
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reader = fs.createReadStream(settings.cli.input, "utf-8");
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l.log(`Written to ${a.hicol}${settings.cli.output}${a.reset}`);
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let i = 0;
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for await(let next of Terrain50.ParseStream(reader)) {
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process.stderr.write(`${a.fgreen}>>>>> ${a.hicol} Item ${i} ${a.reset}${a.fgreen} <<<<<${a.reset}`);
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await fs.promises.writeFile(
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path.join(settings.cli.output, `${i}.png`),
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await renderer.render(next)
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);
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}
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l.log(`Written ${a.hicol}${i}${a.reset} items to ${a.hicol}${a.fgreen}${settings.cli.output}${a.reset}`);
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}
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else {
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let terrain50 = Terrain50.Parse(
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await fs.promises.readFile(settings.cli.input, "utf-8")
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);
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let png_buffer = await renderer.render(terrain50);
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if(!(png_buffer instanceof Buffer))
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throw new Error(`Error: Renderer did not return Buffer (found unexpected ${png_buffer} instead)`);
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await fs.promises.writeFile(
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settings.cli.output,
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png_buffer
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);
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l.log(`Written to ${a.hicol}${settings.cli.output}${a.reset}`);
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}
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}
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}
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@ -11,3 +11,9 @@ name = "output"
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description = "The output file to write to"
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description = "The output file to write to"
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# default_value = ""
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# default_value = ""
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type = "string"
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type = "string"
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[[arguments]]
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name = "stream"
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description = "Treat the input as a stream of Terrain50 objects. The path specified by the --output argument will be a directory containing all the extracted objects, 1 image file per object."
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default_value = false
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type = "boolean"
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