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Let's see if this actually goes anywhere.

This commit is contained in:
Starbeamrainbowlabs 2019-07-07 15:56:13 +01:00
commit 7276b8cf6b
Signed by: sbrl
GPG key ID: 1BE5172E637709C2
5 changed files with 614 additions and 0 deletions

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# Created by https://www.gitignore.io/api/visualstudio,monodevelop,csharp
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# Visual Studio 2017 auto generated files
# MSTest test Results
# NUnit
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
# NuGet Packages
# NuGet Symbol Packages
# The packages folder can be ignored because of Package Restore
# except build/, which is used as an MSBuild target.
# Uncomment if necessary however generally it will be regenerated when needed
# NuGet v3's project.json files produces more ignorable files
# Microsoft Azure Build Output
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# RIA/Silverlight projects
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# because we have git ;-)
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PolyFeed", "PolyFeed\PolyFeed.csproj", "{15E98995-9BDA-4874-B8AF-0C58665A6DDD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{15E98995-9BDA-4874-B8AF-0C58665A6DDD}.Debug|x86.ActiveCfg = Debug|x86
{15E98995-9BDA-4874-B8AF-0C58665A6DDD}.Debug|x86.Build.0 = Debug|x86
{15E98995-9BDA-4874-B8AF-0C58665A6DDD}.Release|x86.ActiveCfg = Release|x86
{15E98995-9BDA-4874-B8AF-0C58665A6DDD}.Release|x86.Build.0 = Release|x86
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{15E98995-9BDA-4874-B8AF-0C58665A6DDD}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>PolyFeed</RootNamespace>
<AssemblyName>PolyFeed</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ExternalConsole>true</ExternalConsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

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using System;
namespace PolyFeed
{
class MainClass
{
public static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle("PolyFeed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("sbrl")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("1.0.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")]