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Nibriboard/Nibriboard/RippleSpace
Starbeamrainbowlabs f4205997d9
[server] Delete chunk files when saving if the chunk is empty
2017-12-26 22:51:49 +00:00
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Chunk.cs [server] Completely refactor saving / loading system to utilise a nested-directory based structure. 2017-12-26 22:26:44 +00:00
ChunkReference.cs [server] Completely refactor saving / loading system to utilise a nested-directory based structure. 2017-12-26 22:26:44 +00:00
ClientState.cs [server] Start sorting out chunk synchronisation 2017-03-04 21:49:51 +00:00
DrawnLine.cs [server] Add continues from/with id properties 2017-09-29 15:42:14 +01:00
LocationReference.cs [server] Upgrade LocationReference to double to avoid awkward integer math problems in negative space 2017-12-15 20:47:45 +00:00
Plane.cs [server] Delete chunk files when saving if the chunk is empty 2017-12-26 22:51:49 +00:00
PlaneInfo.cs Get loading to work :D Now we've just got a few more chunk loading issues to sort out... 2017-07-29 13:20:12 +01:00
Reference.cs [server] Upgrade LocationReference to double to avoid awkward integer math problems in negative space 2017-12-15 20:47:45 +00:00
RippleSpaceManager.cs [server] Update inactive chunk unloading to tie in with the main saving API 2017-12-26 22:37:28 +00:00