1
0
Fork 0
Commit Graph

303 Commits

Author SHA1 Message Date
Starbeamrainbowlabs 903666f2ed [client] Force the fps graph to the top right 2017-10-06 15:31:50 +01:00
Starbeamrainbowlabs 40ee6cecca [client] Fix selection of tools with mouse after icon addition 2017-10-06 15:26:02 +01:00
Starbeamrainbowlabs f52665ee6d [client+server] Add new icons to interface from openiconic, and send files to client byte-for-byte 2017-10-06 15:08:10 +01:00
Starbeamrainbowlabs 25f3375a15 [server] Update GlidingSquirrel 2017-10-04 15:29:35 +01:00
Starbeamrainbowlabs b55ba73c57 [client] Tentatively fix reconnect-on-refresh issue by removing the websocket close handler when disconnecting in beforeunload. 2017-10-03 19:24:11 +01:00
Starbeamrainbowlabs 7a6d758e92 [client] Provisionally fix the seamless line rendering logic. Not gonna call it fixed yet though - I think it'll come back to hant us at some point mya 2017-10-03 15:39:41 +01:00
Starbeamrainbowlabs 22737f7058 Fix string format 2017-09-30 21:14:01 +01:00
Starbeamrainbowlabs 4786347e7e [server] Add logging 2017-09-30 19:57:40 +01:00
Starbeamrainbowlabs a5adb30364 [client] Add continues from/with id support & fix a few bugs, but it still doesn't work yet :-( 2017-09-29 15:42:42 +01:00
Starbeamrainbowlabs 54f5d3bd3f [server] Add continues from/with id properties 2017-09-29 15:42:14 +01:00
Starbeamrainbowlabs 4f485720b2 [client] Session end - add reminder for next time ;-) 2017-09-28 22:08:58 +01:00
Starbeamrainbowlabs 1c5996ecca [server] Add UniqueLineId to DrawnLine & use NCuid for id generation.
Also remove ChunkReference.Parse, as we're using JSON now

Next ContinuesIn/From need to be updated to use the new property.
2017-09-28 22:08:27 +01:00
Starbeamrainbowlabs 5130901127 Merge branch 'master' of https://git.starbeamrainbowlabs.com/sbrl/Nibriboard 2017-09-27 12:23:19 +01:00
Starbeamrainbowlabs 03be60b3b0 [client] Make fetchLineFragments while condition more restrictive.
Looks like the issue lies in the fact we don't have unique ids on a
per-line-fragment basis, so that's next up I guess.
2017-09-27 12:23:01 +01:00
Starbeamrainbowlabs 971c14d8cd [client] Create npm lockfile 2017-09-26 15:33:36 +01:00
Starbeamrainbowlabs 1a2852783c make validate.sh executable 2017-09-26 15:31:56 +01:00
Starbeamrainbowlabs c3952f0778 [server+client] Start working on the line-spanning-multiple-chunks issue, now that the last crisis has been averted :P 2017-09-22 22:35:56 +01:00
Starbeamrainbowlabs c4609ffd3a [server] Update SharpCompress. 2017-09-22 11:26:24 +01:00
Starbeamrainbowlabs ccf06ec976 Fix a few lingering issues after fixing problems in GlidingSquirrel. It works! :D :D :D 2017-09-20 22:39:14 +01:00
Starbeamrainbowlabs be258f63dc It sure does feel strangely both good and scary to be completely refactoring so many core classes. 2017-09-10 21:34:01 +01:00
Starbeamrainbowlabs afb6eb8dca Fiddle with things - it looks like a manual nuget packing is in order for the GlidingSquirrel.... sigh 2017-09-09 22:49:08 +01:00
Starbeamrainbowlabs 0e4fe2eecb Update GlidingSquirrel version 2017-09-09 21:33:01 +01:00
Starbeamrainbowlabs b070c5b760 Remove IotWeb as a dependency. The game is officially afoot! 2017-09-05 21:31:47 +01:00
Starbeamrainbowlabs 81d28ed26d Merge branch 'master' of https://git.starbeamrainbowlabs.com/sbrl/Nibriboard 2017-09-05 21:30:15 +01:00
Starbeamrainbowlabs 0fce4cc6bb Add GlidingSquirrel as a git submodule and a reference in the main Nibriboard project file. The great refactoring has BEGUN! 2017-09-05 21:30:02 +01:00
Starbeamrainbowlabs 74fc82e022 Merge remote-tracking branch 'refs/remotes/origin/master' 2017-08-31 13:14:07 +01:00
Starbeamrainbowlabs 1272448063 Umm 2017-08-31 13:14:05 +01:00
Starbeamrainbowlabs 0a0f742266 Update SharpCompress 2017-08-22 18:03:45 +01:00
Starbeamrainbowlabs 69b7db4220 [server+client] Compact messages a bit, and comfirm that IoTWeb is causing the invisible chunk issue 2017-08-05 22:04:51 +01:00
Starbeamrainbowlabs 03181dc54a [client] Stop the page from moving round when you use the arrow keys 2017-07-30 22:23:19 +01:00
Starbeamrainbowlabs a0605c281d [client] Fiddle with the colour palette some more. 2017-07-30 22:22:34 +01:00
Starbeamrainbowlabs dc53de1a34 [client] Widen colour palette. It needs lots of work O.o 2017-07-29 22:40:59 +01:00
Starbeamrainbowlabs b34fb59575 [client] Send a viewport update before requesting new chunks 2017-07-29 21:26:14 +01:00
Starbeamrainbowlabs d6b4b50588 Fix exception when a client tries to add a line with no points 2017-07-29 20:43:17 +01:00
Starbeamrainbowlabs a7fd57d1e6 [server] Handle viewport updates sent by clients 2017-07-29 20:42:42 +01:00
Starbeamrainbowlabs ac0d947e31 [client] Send viewport updates to the server. 2017-07-29 20:42:07 +01:00
Starbeamrainbowlabs b673719b78 [client+server] Fix typoes in comments 2017-07-29 20:41:41 +01:00
Starbeamrainbowlabs cedf749e3e [client] Fix initial cursor syncing message bug 2017-07-29 18:49:56 +01:00
Starbeamrainbowlabs b32e51dddd [server] Try to avoid certain scenarios where drawn lines can contain no points 2017-07-29 16:21:15 +01:00
Starbeamrainbowlabs 226452cb57 Get loading to work :D Now we've just got a few more chunk loading issues to sort out... 2017-07-29 13:20:12 +01:00
Starbeamrainbowlabs d19135d486 Tie in loading to main program 2017-07-23 22:02:24 +01:00
Starbeamrainbowlabs 02a527d6b4 Fiddle with logging 2017-07-23 19:43:33 +01:00
Starbeamrainbowlabs fddfa31939 Fix the saving system. It works! 2017-07-23 19:36:28 +01:00
Starbeamrainbowlabs 99ac0634ad Reworkt he saving system a bit. 2017-07-20 20:02:50 +01:00
Starbeamrainbowlabs 3d013e208c Start creating logic for saving planes & chunks 2017-07-20 13:27:13 +01:00
Starbeamrainbowlabs d79a89423c Create simple command console 2017-07-20 13:15:11 +01:00
Starbeamrainbowlabs 34d74281e3 Extensively refactor core to allow for loading. Also work on a bit of saving too.
Now I can see why they say that you should build this in from the beginning....
2017-07-18 20:43:34 +01:00
Starbeamrainbowlabs 37fd8bff81 Start filling in all the missing saving/loading logic 2017-07-15 22:41:31 +01:00
Starbeamrainbowlabs af8fe9bbc2 Get live line rendering working for *other* clients! Yay!
It _works_. It actually _works_! I'm so happy right now :D

It's taken 204 commits and 6 months to get to this point. Wow.
2017-07-09 15:28:12 +01:00
Starbeamrainbowlabs 59db921100 [client] Finish (untested!) other clients handling logic. 2017-07-09 15:18:45 +01:00