Starbeamrainbowlabs
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668f5be2f7
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[sever] Update GlidingSquirrel t v0.6.1
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2017-12-25 18:06:50 +00:00 |
Starbeamrainbowlabs
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27540972b1
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[server] Switch to using NuGet-based GlidingSquirrel
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2017-12-22 14:40:50 +00:00 |
Starbeamrainbowlabs
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f6cb6144af
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Update SharpCompress
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2017-12-22 14:38:02 +00:00 |
Starbeamrainbowlabs
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068dfa58ba
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Update SharpCompress
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2017-12-15 23:09:38 +00:00 |
Starbeamrainbowlabs
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1c5996ecca
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[server] Add UniqueLineId to DrawnLine & use NCuid for id generation.
Also remove ChunkReference.Parse, as we're using JSON now
Next ContinuesIn/From need to be updated to use the new property.
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2017-09-28 22:08:27 +01:00 |
Starbeamrainbowlabs
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c4609ffd3a
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[server] Update SharpCompress.
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2017-09-22 11:26:24 +01:00 |
Starbeamrainbowlabs
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b070c5b760
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Remove IotWeb as a dependency. The game is officially afoot!
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2017-09-05 21:31:47 +01:00 |
Starbeamrainbowlabs
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0a0f742266
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Update SharpCompress
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2017-08-22 18:03:45 +01:00 |
Starbeamrainbowlabs
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d79a89423c
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Create simple command console
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2017-07-20 13:15:11 +01:00 |
Starbeamrainbowlabs
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37fd8bff81
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Start filling in all the missing saving/loading logic
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2017-07-15 22:41:31 +01:00 |
Starbeamrainbowlabs
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5e59d7098a
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Enchance chunk hightlighting and add keyboard control
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2017-06-22 21:00:59 +01:00 |
Starbeamrainbowlabs
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f454ff0c61
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[server] Update NuGet packages
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2017-03-20 18:06:45 +00:00 |
Starbeamrainbowlabs
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11a2c846fc
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Finish hooking up Http server. Next up: client settings.
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2017-01-21 17:06:19 +00:00 |
Starbeamrainbowlabs
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e181aaefc4
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Add http / websocket library via nuget.
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2017-01-08 18:00:52 +00:00 |