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14 Commits

Author SHA1 Message Date
Starbeamrainbowlabs 668f5be2f7
[sever] Update GlidingSquirrel t v0.6.1 2017-12-25 18:06:50 +00:00
Starbeamrainbowlabs 27540972b1
[server] Switch to using NuGet-based GlidingSquirrel 2017-12-22 14:40:50 +00:00
Starbeamrainbowlabs f6cb6144af
Update SharpCompress 2017-12-22 14:38:02 +00:00
Starbeamrainbowlabs 068dfa58ba
Update SharpCompress 2017-12-15 23:09:38 +00:00
Starbeamrainbowlabs 1c5996ecca [server] Add UniqueLineId to DrawnLine & use NCuid for id generation.
Also remove ChunkReference.Parse, as we're using JSON now

Next ContinuesIn/From need to be updated to use the new property.
2017-09-28 22:08:27 +01:00
Starbeamrainbowlabs c4609ffd3a [server] Update SharpCompress. 2017-09-22 11:26:24 +01:00
Starbeamrainbowlabs b070c5b760 Remove IotWeb as a dependency. The game is officially afoot! 2017-09-05 21:31:47 +01:00
Starbeamrainbowlabs 0a0f742266 Update SharpCompress 2017-08-22 18:03:45 +01:00
Starbeamrainbowlabs d79a89423c Create simple command console 2017-07-20 13:15:11 +01:00
Starbeamrainbowlabs 37fd8bff81 Start filling in all the missing saving/loading logic 2017-07-15 22:41:31 +01:00
Starbeamrainbowlabs 5e59d7098a Enchance chunk hightlighting and add keyboard control 2017-06-22 21:00:59 +01:00
Starbeamrainbowlabs f454ff0c61 [server] Update NuGet packages 2017-03-20 18:06:45 +00:00
Starbeamrainbowlabs 11a2c846fc Finish hooking up Http server. Next up: client settings. 2017-01-21 17:06:19 +00:00
Starbeamrainbowlabs e181aaefc4 Add http / websocket library via nuget. 2017-01-08 18:00:52 +00:00