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[client] Add new debug display param & implement some chunk update request logic. It's buggy though apparently.

This commit is contained in:
Starbeamrainbowlabs 2017-06-24 20:24:56 +01:00
parent 2929bca212
commit bfe8c25b6c
5 changed files with 29 additions and 14 deletions

View file

@ -200,7 +200,7 @@ class BoardWindow extends EventEmitter
if(frameStart - this.lastFrameStart >= (1 / this.maxFps) * 1000)
{
this.update();
this.update(frameStart - this.lastFrameStart);
this.render(this.canvas, this.context);
}
@ -218,9 +218,12 @@ class BoardWindow extends EventEmitter
/**
* Updates everything ready for the next frame to be rendered.
*/
update()
update(dt)
{
this.interface.updateDebugInfo(this);
if(typeof this.chunkCache != "undefined" && this.gridSize != -1)
this.chunkCache.update(dt, this.viewport);
this.interface.updateDebugInfo(dt, this);
}
/**

View file

@ -26,7 +26,9 @@ class ChunkCache
*/
add(chunkData, override = false)
{
var hasChunk = this.cache.has(chunkData.chunkRef.toString());
var hasChunk = this.cache.has(chunkData.chunkRef.toString()) &&
this.cache.get(chunkData.chunkRef.toString()).requestedFromServer;
if(!override && hasChunk)
throw new Error("Error: We already have a chunk at that location stored.");
@ -38,7 +40,7 @@ class ChunkCache
update(dt, visibleArea)
{
let chunkSize = this.boardWindow.gridSize;
let chunkArea = this.CalculateChunkArea(visibleArea, chunkSize);
let chunkArea = ChunkCache.CalculateChunkArea(visibleArea, chunkSize);
// Collect a list of missing chunks
let missingChunks = [];
@ -50,17 +52,21 @@ class ChunkCache
this.boardWindow.currentPlaneName,
cx / chunkSize, cy / chunkSize
);
if(!this.cache.has(cChunk)) {
if(!this.cache.has(cChunk.toString())) {
console.info(`Requesting ${cChunk}`);
missingChunks.push(cChunk);
this.cache.set(cChunk.toString(), { requestedFromServer: true });
}
}
}
// Asynchronously request them from the server
this.boardWindow.rippleLink.send({
"Event": "ChunkUpdateRequest",
"ForgottenChunks": missingChunks
})
if(missingChunks.length > 0) {
// Asynchronously request them from the server
this.boardWindow.rippleLink.send({
"Event": "ChunkUpdateRequest",
"ForgottenChunks": missingChunks
});
}
}
/**
@ -75,7 +81,7 @@ class ChunkCache
{
context.save();
let chunkSize = this.boardWindow.gridSize;
let chunkArea = this.CalculateChunkArea(visibleArea, chunkSize);
let chunkArea = ChunkCache.CalculateChunkArea(visibleArea, chunkSize);
for(let cx = chunkArea.x; cx <= chunkArea.x + chunkArea.width; cx += chunkSize)
{
@ -89,7 +95,7 @@ class ChunkCache
);
let chunk = this.cache.get(cChunk.toString());
if(typeof chunk != "undefined")
if(typeof chunk != "undefined" && !chunk.requestedFromServer)
chunk.render(canvas, context);
if(this.showRenderedChunks) {

View file

@ -191,8 +191,9 @@ class Interface extends EventEmitter
this.sidebar.querySelector(".name").innerHTML = newName;
}
updateDebugInfo(boardWindow)
updateDebugInfo(dt, boardWindow)
{
this.debugDisplay.querySelector("#debug-framespacing").value = `${dt}ms`;
this.debugDisplay.querySelector("#debug-viewport").value = boardWindow.viewport;
}
}

View file

@ -124,6 +124,8 @@ hr
padding: 0.5em;
z-index: 5000;
text-align: right;
}
.debug-value

View file

@ -45,6 +45,9 @@
<aside id="debuginfo">
<label>Viewport:</label> <output id="debug-viewport" class="debug-value">?</output>
<br />
<label>Frame spacing:</label> <output id="debug-framespacing" class="debug-value">?</output>
<br />
<small><em><kbd>g</kbd>: toggle grid, <kbd>c</kbd>: toggle chunk higlighting</small>
</aside>