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Create intial empty core structure classes.
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7 changed files with 66 additions and 0 deletions
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@ -34,6 +34,12 @@
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RippleSpace\Plane.cs" />
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<Compile Include="RippleSpace\Chunk.cs" />
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<Compile Include="RippleSpace\LocationReference.cs" />
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<Compile Include="RippleSpace\ChunkReference.cs" />
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<Compile Include="RippleSpace\DrawnLine.cs" />
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<Compile Include="RippleSpace\Reference.cs" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="RippleSpace\" />
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10
Nibriboard/RippleSpace/Chunk.cs
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10
Nibriboard/RippleSpace/Chunk.cs
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using System;
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namespace Nibriboard.RippleSpace
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{
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public class Chunk
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{
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public Chunk()
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{
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}
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}
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}
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10
Nibriboard/RippleSpace/ChunkReference.cs
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Nibriboard/RippleSpace/ChunkReference.cs
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using System;
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namespace Nibriboard.RippleSpace
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{
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public class ChunkReference : Reference
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{
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public ChunkReference()
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{
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}
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}
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}
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10
Nibriboard/RippleSpace/DrawnLine.cs
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Nibriboard/RippleSpace/DrawnLine.cs
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using System;
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namespace Nibriboard.RippleSpace
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{
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public class DrawnLine
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{
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public DrawnLine()
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{
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}
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}
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}
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10
Nibriboard/RippleSpace/LocationReference.cs
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Nibriboard/RippleSpace/LocationReference.cs
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using System;
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namespace Nibriboard.RippleSpace
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{
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public class LocationReference : Reference
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{
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public LocationReference()
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{
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}
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}
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}
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10
Nibriboard/RippleSpace/Plane.cs
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Nibriboard/RippleSpace/Plane.cs
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using System;
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namespace Nibriboard.RippleSpace
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{
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public class Plane
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{
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public Plane()
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{
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}
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}
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}
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10
Nibriboard/RippleSpace/Reference.cs
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10
Nibriboard/RippleSpace/Reference.cs
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using System;
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using System.Security.Policy;
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namespace Nibriboard.RippleSpace
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{
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public abstract class Reference
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{
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public int X { get; set; }
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public int Y { get; set; }
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}
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}
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