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https://github.com/sbrl/Nibriboard.git
synced 2018-01-10 21:33:49 +00:00
Set up initial chunk loading skeleton.
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parent
f3c515263e
commit
89e2ccafd2
3 changed files with 99 additions and 2 deletions
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@ -1,11 +1,22 @@
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using System;
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using System;
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using System.IO;
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using System.Threading.Tasks;
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using System.Runtime.CompilerServices;
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using System.Collections.Generic;
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using System.Collections;
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namespace Nibriboard.RippleSpace
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namespace Nibriboard.RippleSpace
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{
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{
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/// <summary>
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/// <summary>
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/// Represents a single chunk of an infinite <see cref="Nibriboard.RippleSpace.Plane" />.
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/// Represents a single chunk of an infinite <see cref="Nibriboard.RippleSpace.Plane" />.
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/// </summary>
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/// </summary>
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public class Chunk
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public class Chunk : IEnumerable<DrawnLine>
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{
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{
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/// <summary>
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/// The lines that this chunk currently contains.
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/// </summary>
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private List<DrawnLine> lines = new List<DrawnLine>();
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/// <summary>
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/// <summary>
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/// The plane that this chunk is located on.
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/// The plane that this chunk is located on.
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/// </summary>
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/// </summary>
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@ -16,10 +27,68 @@ namespace Nibriboard.RippleSpace
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/// </summary>
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/// </summary>
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public readonly int Size;
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public readonly int Size;
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/// <summary>
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/// The time at which this chunk was loaded.
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/// </summary>
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public readonly DateTime TimeLoaded = DateTime.Now;
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/// <summary>
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/// The time at which this chunk was last accessed.
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/// </summary>
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public DateTime TimeLastAccessed { get; private set; } = DateTime.Now;
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public Chunk(Plane inPlane, int inSize)
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public Chunk(Plane inPlane, int inSize)
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{
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{
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Plane = inPlane;
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Plane = inPlane;
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Size = inSize;
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Size = inSize;
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}
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}
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public void UpdateAccessTime()
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{
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TimeLastAccessed = DateTime.Now;
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}
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public DrawnLine this[int i]
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{
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get {
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UpdateAccessTime();
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return lines[i];
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}
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set {
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UpdateAccessTime();
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lines[i] = value;
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}
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}
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public IEnumerator<DrawnLine> GetEnumerator()
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{
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UpdateAccessTime();
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return lines.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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UpdateAccessTime();
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return GetEnumerator();
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}
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public static async Task<Chunk> FromFile(Plane plane, string filename)
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{
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StreamReader chunkSource = new StreamReader(filename);
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return await FromStream(plane, chunkSource);
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}
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public static async Task<Chunk> FromStream(Plane plane, StreamReader chunkSource)
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{
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Chunk result = new Chunk(
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plane,
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int.Parse(chunkSource.ReadLine())
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);
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string nextLine = string.Empty;
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while((nextLine = await chunkSource.ReadLineAsync()) != null)
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{
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throw new NotImplementedException();
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}
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return result;
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}
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}
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}
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}
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}
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@ -29,5 +29,10 @@ namespace Nibriboard.RippleSpace
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Y / Plane.ChunkSize
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Y / Plane.ChunkSize
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);
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);
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}
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}
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public string AsFilename()
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{
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return $"{Plane.Name}-{X},{Y}.chunk";
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Nibriboard.RippleSpace
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namespace Nibriboard.RippleSpace
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{
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{
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/// <summary>
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/// <summary>
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@ -7,6 +8,11 @@ namespace Nibriboard.RippleSpace
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/// </summary>
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/// </summary>
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public class Plane
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public class Plane
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{
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{
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/// <summary>
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/// The name of this plane.
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/// </summary>
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public readonly string Name;
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/// <summary>
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/// <summary>
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/// The size of the chunks on this plane.
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/// The size of the chunks on this plane.
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/// </summary>
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/// </summary>
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@ -17,9 +23,26 @@ namespace Nibriboard.RippleSpace
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/// </summary>
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/// </summary>
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protected Dictionary<ChunkReference, Chunk> loadedChunkspace = new Dictionary<ChunkReference, Chunk>();
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protected Dictionary<ChunkReference, Chunk> loadedChunkspace = new Dictionary<ChunkReference, Chunk>();
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public Plane(int inChunkSize)
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public Plane(string inName, int inChunkSize)
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{
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{
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Name = inName;
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ChunkSize = inChunkSize;
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ChunkSize = inChunkSize;
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}
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}
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public async Task<Chunk> FetchChunk(ChunkReference chunkLocation)
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{
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// If the chunk is in the loaded chunk-space, then return it immediately
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if(loadedChunkspace.ContainsKey(chunkLocation))
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{
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return loadedChunkspace[chunkLocation];
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}
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// Uh-oh! The chunk isn't loaded at moment. Load it quick & then
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// return it fast.
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Chunk loadedChunk = await Chunk.FromFile(this, chunkLocation.AsFilename());
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loadedChunkspace.Add(chunkLocation, loadedChunk);
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return loadedChunk;
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}
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}
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}
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}
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}
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