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[client] Provisionally fix the seamless line rendering logic. Not gonna call it fixed yet though - I think it'll come back to hant us at some point mya

This commit is contained in:
Starbeamrainbowlabs 2017-10-03 15:39:41 +01:00
parent 22737f7058
commit 7a6d758e92
2 changed files with 2 additions and 2 deletions

View file

@ -92,7 +92,7 @@ class Chunk
// Fetch all the points on fragments of this line forwards from here // Fetch all the points on fragments of this line forwards from here
if(line.ContinuesIn != null) { if(line.ContinuesIn != null) {
let nextLines = chunkCache.fetchLineFragments(line.ContainingChunk, line.UniqueId).Points; let nextLines = chunkCache.fetchLineFragments(line.ContainingChunk, line.UniqueId);
linePoints = []; linePoints = [];
for (let nextLine of nextLines) { for (let nextLine of nextLines) {
linePoints = linePoints.concat(nextLine.Points); linePoints = linePoints.concat(nextLine.Points);

@ -1 +1 @@
Subproject commit 607dbb9bb3ebd3f8e29015fe1a84bf1a2cd511ed Subproject commit 57de87ee337f42bf8e61e4ac9216cefc868b87a3