mirror of
https://github.com/sbrl/Nibriboard.git
synced 2018-01-10 21:33:49 +00:00
[client] Fix chunk update piping & display logic
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parent
6ca05e8d44
commit
6a0d3180a7
4 changed files with 37 additions and 13 deletions
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@ -8,7 +8,6 @@
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"Utilities/*.js"
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],
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"dontLoad": [
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"node_module/**",
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"NibriClient.js"
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],
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"plugins": {
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@ -9,7 +9,8 @@ class Chunk
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{
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/**
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* Creates a new chunk.
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* @param {ChunkReference} inChunkRef The location of the new chunk.
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* @param {ChunkReference} inChunkRef The location of the new chunk.
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* @param {number} inSize The size of this chunk.
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*/
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constructor(inChunkRef, inSize)
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{
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@ -45,14 +46,14 @@ class Chunk
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{
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context.beginPath();
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context.moveTo(
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line.Points[0].x - this.chunkRef.x,
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line.Points[0].y - this.chunkRef.y
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line.Points[0].x - this.chunkRef.inPlaneSpace(this.size).x,
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line.Points[0].y - this.chunkRef.inPlaneSpace(this.size).y
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);
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for(let i = 1; i < line.Points.length; i++)
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{
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context.lineTo(
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line.Points[i].x - this.chunkRef.x,
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line.Points[i].y - this.chunkRef.y
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line.Points[i].x - this.chunkRef.inPlaneSpace(this.size).x,
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line.Points[i].y - this.chunkRef.inPlaneSpace(this.size).y
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);
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}
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@ -3,6 +3,7 @@
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import ChunkReference from './ChunkReference';
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import Chunk from './Chunk';
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import Rectangle from './Utilities/Rectangle';
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import Vector from './Utilities/Vector';
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class ChunkCache
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{
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@ -16,14 +17,19 @@ class ChunkCache
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/**
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* Adds the given chunk to the chunk cache.
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* @param {Chunk} chunkData The chunk to add to the cache.
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* @param {Chunk} chunkData The chunk to add to the cache.
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* @returns {bool} Whether we actually updated an existing chunk in the
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* cache instead of adding a new one.
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*/
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add(chunkData, override = false)
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{
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if(!override && this.cache.contains(chunkData.chunkRef.toString()))
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var hasChunk = this.cache.has(chunkData.chunkRef.toString());
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if(!override && hasChunk)
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throw new Error("Error: We already have a chunk at that location stored.");
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this.cache.set(chunkData.chunkRef.toString(), chunkData);
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return !hasChunk;
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}
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/**
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@ -56,7 +62,9 @@ class ChunkCache
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{
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let cChunk = new ChunkReference(
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this.boardWindow.currentPlaneName,
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cx, cy
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// Translate from plane space to chunk space when creating
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// a _chunk_ reference
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cx / chunkSize, cy / chunkSize
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);
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let chunk = this.cache.get(cChunk.toString());
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if(typeof chunk != "undefined")
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@ -76,10 +84,16 @@ class ChunkCache
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chunkData.Location.Y
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);
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let newChunk = new Chunk(newChunkRef, chunkData.Size);
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newChunk.lines = newChunk.lines.concat(chunkData.lines);
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console.info(`Chunk Update @ ${newChunkRef}`)
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this.add(newChunk);
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let newChunk = new Chunk(newChunkRef, chunkData.Size);
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let newLines = chunkData.lines.map((line) => {
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line.Points = line.Points.map((raw) => new Vector(raw.X, raw.Y));
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return line;
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});
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newChunk.lines = newChunk.lines.concat(newLines);
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this.add(newChunk, true);
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}
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}
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}
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@ -10,6 +10,16 @@ class ChunkReference extends Vector
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this.planeName = inPlaneName;
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}
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/**
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* Returns a plain Vector of this chunk reference in plane space.
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* @param {number} chunkSize The size of the chunk this ChunkReference refers to.
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* @return {Vector} This ChunkReference in plane space.
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*/
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inPlaneSpace(chunkSize)
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{
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return this.clone().multiply(chunkSize);
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}
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toString()
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{
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return `ChunkReference: (${this.x}, ${this.y}, ${this.planeName})`;
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