Minetest-WorldEditAdditions/worldeditadditions_core/utils/setting_handler.lua

43 lines
1.2 KiB
Lua

-- Initialize settings container
local wea_c = worldeditadditions_core
wea_c.settings = {}
-- Initialize wea world folder if not already existing
local path = minetest.get_worldpath() .. "/worldeditadditions"
minetest.mkdir(path)
--- A wrapper to simultaniously handle global and world settings.
-- @namespace worldeditadditions_core.setting_handler
local setting_handler = {}
--- Reads world settings into WEA core settings object
setting_handler.read = function()
local file, err = io.open(path .. "/settings.conf", "rb")
if err then return false end
-- Split by newline
-- local settings = wea_c.split(file:read("*a"),"[\n\r]+")
file:close()
end
--- Write setting to world settings
setting_handler.write = function(setting, state)
local writer, err = io.open(path .. "/settings.conf", "ab")
if not writer then
return false
elseif setting == "" and not state then
writer:write("")
else
writer:write("worldeditadditions_" .. setting .. " = " .. state .. "\n")
end
writer:flush()
writer:close()
return true
end
-- Test for world settings and generate file if none
if not setting_handler.read() then
setting_handler.write("")
end
return setting_handler