mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-10-31 21:33:02 +00:00
175 lines
No EOL
5.1 KiB
Lua
175 lines
No EOL
5.1 KiB
Lua
--- Javascript Promises, implemented in Lua
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-- In other words, a wrapper to manage asynchronous operations.
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-- Due to limitations of Lua, while this Promise API is similar it isn't exactly the same as in JS.
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--
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-- Also, .then_() does not return a thenable value but the SAME ORIGINAL promise, as we stack up all functions and then execute them in order once you call .run(). This has the subtle implication that Promise.state is not set to "fulfilled" until ALL functions in the chain have been called.
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--
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-- Additionally, every .then_(function(...) end) MAY return a promise themselves if they wish. These promises WILL be automatically executed when you call .run() on the PARENT promise, as they are considered required for the parent Promise function chain to run to completion.
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-- @class worldeditadditions_core.Promise
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local Promise = {}
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Promise.__index = Promise
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Promise.__name = "Promise" -- A hack to allow identification in wea.inspect
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--- Creates a new Promise instance.
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-- @param fn <function>: The function to wrap into a promise.
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Promise.new = function(fn)
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-- resolve must be a function
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if type(fn) ~= "function" then
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error("Error (Promise.new): First argument (fn) must be a function")
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end
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local result = {
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state = "pending",
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force_reject = false,
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fn = fn
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}
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setmetatable(result, Promise)
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return result
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end
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--[[
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*************************
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Instance methods
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*************************
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--]]
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--- A dummy function
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local f = function(val) end
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--- Then function for promises
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-- @param onFulfilled <function>: The function to call if the promise is fulfilled
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-- @param onRejected <function>: The function to call if the promise is rejected
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-- @return A promise object containing a table of results
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Promise.then_ = function(self, onFulfilled, onRejected)
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-- onFulfilled must be a function or nil
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if onFulfilled == nil then onFulfilled = f
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elseif type(onFulfilled) ~= "function" then
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error("Error (Promise.then_): First argument (onFulfilled) must be a function or nil")
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end
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-- onRejected must be a function or nil
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if onRejected == nil then onRejected = f
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elseif type(onRejected) ~= "function" then
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error("Error (Promise.then_): Second argument (onRejected) must be a function or nil")
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end
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-- If self.state is not "pending" then error
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if self.state ~= "pending" then
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return Promise.reject("Error (Promise.then_): Promise is already " .. self.state)
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end
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-- Make locals to collect the results of self.fn
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local result, force_reject = {nil}, self.force_reject
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-- Local resolve and reject functions
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local _resolve = function(value) result[1] = value end
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local _reject = function(value)
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result[1] = value
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force_reject = true
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end
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-- Call self.fn
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local success, err = pcall(self.fn, _resolve, _reject)
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-- Return a new promise with the results
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if success and not force_reject then
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onFulfilled(result[1])
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self.state = "fulfilled"
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return Promise.resolve(result[1])
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else
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onRejected(result[1])
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self.state = "rejected"
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return Promise.reject(success and result[1] or err)
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end
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end
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--- Catch function for promises
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-- @param onRejected <function>: The function to call if the promise is rejected
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-- @return A promise object
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Promise.catch = function(self, onRejected)
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-- onRejected must be a function
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if type(onRejected) ~= "function" then
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error("Error (Promise.catch): First argument (onRejected) must be a function")
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end
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return Promise.then_(self, nil, onRejected)
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end
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--- Finally function for promises
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-- @param onFinally <function>: The function to call if the promise becomes settled
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-- @return A promise object
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Promise.finally = function(self, onFinally)
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onFinally()
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return Promise.new(self.fn)
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end
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--[[
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*************************
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Static methods
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*************************
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--]]
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--- Resolve function for promises
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-- @param value <any>: The value to resolve the promise with
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-- @return A promise object
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Promise.resolve = function(value)
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return Promise.new(function(resolve, reject)
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resolve(value)
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end)
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end
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--- Reject function for promises
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-- @param value <any>: The value to reject the promise with
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-- @return A promise object
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Promise.reject = function(value)
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local promise = Promise.new(function(resolve, reject)
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reject(value)
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end)
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promise.force_reject = true
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return promise
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end
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-- TODO: Implement static methods (all, any, race etc.)
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return Promise
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--- TESTS
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--[[
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Promise = require "promise_tech"
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tmp = Promise.resolve(5)
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tmp:then_(print, nil):then_(print, nil):then_(print, nil)
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tmp = Promise.reject(7)
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tmp:then_(nil, print):then_(nil, print):then_(nil, print)
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--- BIG TESTS
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function test()
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return Promise.new(function(resolve, reject)
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local value = math.random() -- imagine this was async
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if value > 0.5 then
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reject(value)
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else
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resolve(value)
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end
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end)
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end
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function do_if_passes(val)
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print("I passed!")
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print("My value was " .. tostring(val))
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end
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function do_if_fails(err)
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print("I failed!")
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print("My error was " .. tostring(err))
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end
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test():then_(do_if_passes, do_if_fails)
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Vx2 = 0
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test():then_(function(value) Vx2 = value end, function(value) print("caught rejection, value", value) end):
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then_(function(value) print("Sqrt is", math.sqrt(value)) end)
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if Vx2 ~= 0 then print("Vx2", Vx2) end
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]] |