mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-26 05:15:02 +00:00
Merge branch 'main' into VorTechnix
This commit is contained in:
commit
bcfe39cd21
19 changed files with 1416 additions and 1986 deletions
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@ -32,7 +32,6 @@ function calculate_size(width, height, size_spec) {
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// Main task list - we make sure it completes before exiting.
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var queue = null;
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var pMemoize = null;
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async function make_queue() {
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// 1: Setup task queue
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|
|
3088
.docs/package-lock.json
generated
3088
.docs/package-lock.json
generated
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Load diff
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@ -20,18 +20,18 @@
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},
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"homepage": "https://github.com/sbrl/Minetest-WorldEditAdditions#readme",
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"devDependencies": {
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"@11ty/eleventy": "^0.12.1",
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"chroma-js": "^2.1.2",
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"columnify": "^1.5.4",
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"debug": "^4.3.2",
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"@11ty/eleventy": "^1.0.1",
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"chroma-js": "^2.4.2",
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"columnify": "^1.6.0",
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"debug": "^4.3.4",
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"imagickal": "^5.0.1",
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"markdown-it-prism": "^2.2.1",
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"markdown-it-prism": "^2.2.4",
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"p-memoize": "^6.0.1",
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"p-queue": "^7.1.0",
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"phin": "^3.6.0",
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"p-queue": "^7.2.0",
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"phin": "^3.6.1",
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"pretty-ms": "^7.0.1"
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},
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"dependencies": {
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"html-entities": "^2.3.2"
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"html-entities": "^2.3.3"
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}
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}
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|
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@ -3,6 +3,12 @@ It's about time I started a changelog! This will serve from now on as the main c
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Note to self: See the bottom of this file for the release template text.
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## v1.14: The untitled update (unreleased)
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- Add `//dome+`, which allows you to change the direction the dome is pointing in, and also create multiple domes at once
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- Migrate from `depends.txt` to `mod.conf`
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## v1.13: The transformational update (2nd January 2022)
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- Add [`//sfactor`](https://worldeditadditions.mooncarrot.space/Reference/#sfactor) (_selection factor_) - Selection Tools by @VorTechnix are finished for now.
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- Add [`//mface`](https://worldeditadditions.mooncarrot.space/Reference/#mface) (_measure facing_), [`//midpos`](https://worldeditadditions.mooncarrot.space/Reference/#midpos) (_measure middle position_), [`//msize`](https://worldeditadditions.mooncarrot.space/Reference/#msize) (_measure size_), [`//mtrig`](#mtrig) (_measure trigonometry_) - Measuring Tools implemented by @VorTechnix.
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@ -172,6 +172,22 @@ Generates both square and circular spiral shapes with the given `<replace_node>`
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```
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### `//dome+ <radius> <replace_node> [<pointing_dir:x|y|z|-x|-y|-z|?|front|back|left|right|up|down> ...] [h[ollow]]`
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Creates a dome shape (i.e. a hemisphere; half a sphere) with a specified radius of the defined node, optionally specifying the direction it should be pointing in (defaults to the positive y direction).
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For example, `//dome+ 5 stone y` creates a dome shape pointing upwards, but `//dome+ 5 stone -y` creates a dome shape pointing downwards.
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Multiple pointing direction axes can be chained together to create multiple domes on top of each other. Multiple conflicting directions will cancel each other out.
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If `h` or `hollow` is specified at the end, then the resulting dome shape is made hollow.
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```
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//dome+ 5 stone y
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//dome+ 10 diamond -x
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//dome+ 25 cactus y z
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//dome+ 9 dirt x y z
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```
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## Misc
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<!--
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@ -1,3 +1,4 @@
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name = worldeditadditions
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description = Extra tools and commands to extend WorldEdit. Currently has over 22 commands!
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depends = worldedit
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@ -1,6 +0,0 @@
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worldedit
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bonemeal?
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cool_trees?
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default?
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moretrees?
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ethereal?
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@ -58,6 +58,8 @@ dofile(wea.modpath.."/lib/scale_down.lua")
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dofile(wea.modpath.."/lib/scale.lua")
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dofile(wea.modpath.."/lib/spiral_square.lua")
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dofile(wea.modpath.."/lib/spiral_circle.lua")
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dofile(wea.modpath.."/lib/dome.lua")
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dofile(wea.modpath.."/lib/metaballs.lua")
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dofile(wea.modpath.."/lib/conv/conv.lua")
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dofile(wea.modpath.."/lib/erode/erode.lua")
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dofile(wea.modpath.."/lib/noise/init.lua")
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83
worldeditadditions/lib/dome.lua
Normal file
83
worldeditadditions/lib/dome.lua
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@ -0,0 +1,83 @@
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local wea = worldeditadditions
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local Vector3 = wea.Vector3
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-- ██████ ██████ ███ ███ ███████
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-- ██ ██ ██ ██ ████ ████ ██
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-- ██ ██ ██ ██ ██ ████ ██ █████
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██████ ██████ ██ ██ ███████
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--- Creates a dome shape with the given node, optionally specifying the
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-- direction the point should point.
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-- @param pos Vector3 The central point to start drawing the dome from.
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-- @param radius number The radius of the dome to create.
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-- @param replace_node string The fully qualified name of the node to use to make the dome with.
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-- @param pointing_dir Vector3 Optional. The direction the dome should point. Defaults to (0, 1, 0). See also wea.parse.axis_name.
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-- @param hollow boolean Whether to make the dome hollow or not. Defaults to false.
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function worldeditadditions.dome(pos, radius, replace_node, pointing_dir, hollow)
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pos = Vector3.clone(pos)
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local pos1 = pos - radius
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local pos2 = pos + radius
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if not pointing_dir then pointing_dir = Vector3.new(0, 1, 0) end
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if hollow == nil then hollow = false end
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-- pos2 will always have the highest co-ordinates now
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-- Fetch the nodes in the specified area
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local manip, area = worldedit.manip_helpers.init(pos1, pos2)
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local data = manip:get_data()
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local node_id_replace = minetest.get_content_id(replace_node)
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local radius_sq = radius * radius
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local radius_inner_sq = (radius-1) * (radius-1)
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local centrepoint = Vector3.mean(pos1, pos2)
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local replaced = 0
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for z = pos2.z, pos1.z, -1 do
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for y = pos2.y, pos1.y, -1 do
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for x = pos2.x, pos1.x, -1 do
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local distance_sq = (Vector3.new(x, y, z) - centrepoint):length_squared()
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local is_in_range = distance_sq < radius_sq
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if hollow and distance_sq < radius_inner_sq then
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is_in_range = false
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end
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if is_in_range then
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-- It's inside the radius, but we're still not sure given this is a dome and not a sphere
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local should_include = false
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if x < centrepoint.x and pointing_dir.x < 0 then
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should_include = true
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end
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if x > centrepoint.x and pointing_dir.x > 0 then
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should_include = true
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end
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if y < centrepoint.y and pointing_dir.y < 0 then
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should_include = true
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end
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if y > centrepoint.y and pointing_dir.y > 0 then
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should_include = true
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end
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if z < centrepoint.z and pointing_dir.z < 0 then
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should_include = true
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end
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if z > centrepoint.z and pointing_dir.z > 0 then
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should_include = true
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end
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if should_include then
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data[area:index(x, y, z)] = node_id_replace
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replaced = replaced + 1
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end
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end
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end
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end
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end
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-- Save the modified nodes back to disk & return
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worldedit.manip_helpers.finish(manip, data)
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return true, replaced
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end
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63
worldeditadditions/lib/metaballs.lua
Normal file
63
worldeditadditions/lib/metaballs.lua
Normal file
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@ -0,0 +1,63 @@
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local wea = worldeditadditions
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local Vector3 = wea.Vector3
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-- ███ ███ ███████ ████████ █████ ██████ █████ ██ ██ ███████
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-- ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ████ ██ █████ ██ ███████ ██████ ███████ ██ ██ ███████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ███████ ██ ██ ██ ██████ ██ ██ ███████ ███████ ███████
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--- Renders 2 or more metaballs with the given node and threshold value.
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-- direction the point should point.
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-- @param metaballs [{pos: Vector3, radius: number}] Aa list of metaballs to render. Each metaball should be a table with 2 properties: pos - the position of the centre of the metaball as a Vector3, and radius - the radius of the metaball.
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-- @param replace_node string The fully qualified name of the node to use to make the dome with.
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function worldeditadditions.metaballs(metaballs, replace_node, threshold)
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local pos1, pos2
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if not threshold then threshold = 1 end
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for i,metaball in ipairs(metaballs) do
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local pos1_c = metaball.pos - metaball.radius
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local pos2_c = metaball.pos + metaball.radius
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if i == 1 then
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pos1 = pos1_c
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pos2 = pos2_c
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end
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pos1 = Vector3.min(pos1, pos1_c)
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pos2 = Vector3.max(pos2, pos2_c)
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end
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-- pos2 will always have the highest co-ordinates now
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-- Fetch the nodes in the specified area
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local manip, area = worldedit.manip_helpers.init(pos1, pos2)
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local data = manip:get_data()
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local node_id_replace = minetest.get_content_id(replace_node)
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local replaced = 0
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for z = pos2.z, pos1.z, -1 do
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for y = pos2.y, pos1.y, -1 do
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for x = pos2.x, pos1.x, -1 do
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local pos_here = Vector3.new(x, y, z)
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local metaball_sum = 0
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for i,metaball in ipairs(metaballs) do
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local distance_sq = (metaball.pos - pos_here):length_squared()
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local radius_sq = metaball.radius * metaball.radius
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local falloff = (1 / (distance_sq/radius_sq)) ^ 2
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metaball_sum = metaball_sum + falloff
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end
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if metaball_sum <= threshold then
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data[area:index(x, y, z)] = node_id_replace
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replaced = replaced + 1
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end
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end
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end
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end
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-- Save the modified nodes back to disk & return
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worldedit.manip_helpers.finish(manip, data)
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return true, replaced
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end
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4
worldeditadditions/mod.conf
Normal file
4
worldeditadditions/mod.conf
Normal file
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@ -0,0 +1,4 @@
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name = worldeditadditions
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description = Extra tools and commands to extend WorldEdit for Minetest
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depends = worldedit
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optional_depends = bonemeal, cool_trees, default, moretrees, ethereal
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96
worldeditadditions_commands/commands/dome.lua
Normal file
96
worldeditadditions_commands/commands/dome.lua
Normal file
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@ -0,0 +1,96 @@
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local wea = worldeditadditions
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local Vector3 = wea.Vector3
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local function parse_stage2(name, parts)
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local result = Vector3.new()
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for i,axis_name in ipairs(parts) do
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local success, result_this = wea.parse.axis_name(axis_name, wea.player_dir(name))
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if not success then return success, result_this end
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result = result + result_this
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end
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result = result:clamp(Vector3.new(-1, -1, -1), Vector3.new(1, 1, 1))
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if result.length == 0 then
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return false, "Refusing to create a dome with no distinct pointing direction."
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end
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return true, result
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end
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-- ██████ ██████ ███ ███ ███████
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||||
-- ██ ██ ██ ██ ████ ████ ██
|
||||
-- ██ ██ ██ ██ ██ ████ ██ █████
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██
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||||
-- ██████ ██████ ██ ██ ███████
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worldedit.register_command("dome+", { -- TODO: Make this an override
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params = "<radius> <replace_node> [<pointing_dir:x|y|z|-x|-y|-z|?|front|back|left|right|up|down> ...] [h[ollow]]",
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description = "Creates a dome shape with a specified radius of the defined node, optionally specifying the direction it should be pointing in (defaults to the positive y direction).",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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if not params_text then params_text = "" end
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local parts = wea.split_shell(params_text)
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if #parts < 2 then
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return false, "Error: Not enough arguments (see /help /dome for usage information)."
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end
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local radius = tonumber(parts[1])
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local replace_node = worldedit.normalize_nodename(parts[2])
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local hollow = false
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if not radius then
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return false, "Error: Invalid radius '"..parts[1].."'. The radius must be a positive integer."
|
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end
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||||
if radius < 1 then
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return false, "Error: The minimum radius size is 1, but you entered"..tostring(radius).."."
|
||||
end
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||||
|
||||
if not replace_node then
|
||||
return false, "Error: Invalid replace_node '"..parts[1].."'."
|
||||
end
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if #parts > 2 and (parts[#parts] == "h" or parts[#parts] == "hollow") then
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hollow = true
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table.remove(parts, #parts)
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end
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local axes = wea.table.shallowcopy(parts)
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table.remove(axes, 1)
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table.remove(axes, 1)
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||||
if #axes == 0 then
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||||
table.insert(axes, "+y")
|
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end
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||||
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||||
return true, radius, replace_node, axes, hollow
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||||
end,
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nodes_needed = function(name, radius)
|
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return 4/3 * math.pi * radius * radius * radius
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||||
end,
|
||||
func = function(name, radius, replace_node, axes, hollow)
|
||||
local start_time = wea.get_ms_time()
|
||||
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||||
local success_a, pointing_dir = parse_stage2(name, axes)
|
||||
if not success_a then return success_a, pointing_dir end
|
||||
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||||
local pos = Vector3.clone(worldedit.pos1[name])
|
||||
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||||
local success_b, nodes_replaced = wea.dome(
|
||||
pos,
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||||
radius,
|
||||
replace_node,
|
||||
pointing_dir,
|
||||
hollow
|
||||
)
|
||||
if not success_b then return success_b, nodes_replaced end
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||||
|
||||
local time_taken = wea.get_ms_time() - start_time
|
||||
|
||||
|
||||
minetest.log("action", name.." used //dome+ at "..pos.." with a radius of "..tostring(radius)..", modifying "..nodes_replaced.." nodes in "..wea.format.human_time(time_taken))
|
||||
return true, nodes_replaced.." nodes replaced "..wea.format.human_time(time_taken)
|
||||
end
|
||||
})
|
|
@ -1,6 +0,0 @@
|
|||
worldeditadditions
|
||||
worldedit_commands
|
||||
worldedit_shortcommands
|
||||
worldedit
|
||||
worldeditdebug?
|
||||
bonemeal?
|
|
@ -38,6 +38,7 @@ dofile(we_c.modpath.."/commands/walls.lua")
|
|||
dofile(we_c.modpath.."/commands/spiral2.lua")
|
||||
dofile(we_c.modpath.."/commands/copy.lua")
|
||||
dofile(we_c.modpath.."/commands/move.lua")
|
||||
dofile(we_c.modpath.."/commands/dome.lua")
|
||||
|
||||
dofile(we_c.modpath.."/commands/count.lua")
|
||||
dofile(we_c.modpath.."/commands/sculpt.lua")
|
||||
|
|
4
worldeditadditions_commands/mod.conf
Normal file
4
worldeditadditions_commands/mod.conf
Normal file
|
@ -0,0 +1,4 @@
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|||
name = worldeditadditions_commands
|
||||
description = worldeditadditions: chat command interfaces
|
||||
depends = worldeditadditions, worldedit_commands, worldedit_shortcommands, worldedit
|
||||
optional_depends = worldeditdebug, bonemeal
|
|
@ -1 +0,0 @@
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|||
worldedit?
|
3
worldeditadditions_core/mod.conf
Normal file
3
worldeditadditions_core/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = worldeditadditions_core
|
||||
description = worldeditadditions: core components
|
||||
optional_depends = worldedit
|
|
@ -1,2 +0,0 @@
|
|||
worldedit
|
||||
worldeditadditions
|
3
worldeditadditions_farwand/mod.conf
Normal file
3
worldeditadditions_farwand/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = worldeditadditions_farwand
|
||||
description = worldeditadditions: convenient tool items
|
||||
depends = worldedit, worldeditadditions
|
Loading…
Reference in a new issue