Minetest-WorldEditAdditions/worldeditadditions/lib/noise/engines/white.lua

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local White = {}
White.__index = White
function White.new(seed)
local result = {
seed = seed or math.random()
}
setmetatable(result, White)
return result
end
function White:noise( x, y, z )
if x == 0 then x = 1 end
if y == 0 then y = 1 end
if z == 0 then z = 1 end
local seed = ((self.seed + (x * y * z)) * 1506359) % 1113883
math.randomseed(seed)
local value = math.random()
return value
end
return White