2024-10-07 23:11:35 +00:00
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-- local wea = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ███████ ██████ ███████ ██
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-- ██ ██ ██ ██ ██
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-- ███████ ██████ █████ ██
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-- ██ ██ ██ ██ ██
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-- ███████ ██ ██ ███████ ███████
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worldeditadditions_core.register_command("srel", {
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params = "<unified axis syntax>",
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description = "Set WorldEdit region position 2 relative to position 1 and player facing.",
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privs = { worldedit = true },
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require_pos = 0,
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parse = function(params_text)
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local ret = wea_c.split(params_text)
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if #ret < 1 then return false, "SREL: No params found!"
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else return true, ret end
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end,
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func = function(name, params_text)
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local facing = wea_c.player_dir(name)
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local vec, err = wea_c.parse.directions(params_text, facing, true)
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if not vec then return false, err end
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local pos1 = wea_c.pos.get(name, 1)
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local pos2 = pos1:add(vec)
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wea_c.pos.set_all(name, {pos1, pos2})
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return true, "Position 1 to "..pos1..", Position 2 to "..pos2
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end,
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})
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-- Tests
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-- //srel front 5 left 3 y 2
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