Minetest-WorldEditAdditions/worldeditadditions/utils/terrain/init.lua

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local wea = worldeditadditions
local Vector3 = wea.Vector3
local terrain = {
make_heightmap = dofile(wea.modpath.."/utils/terrain/make_heightmap.lua"),
calculate_normals = dofile(wea.modpath.."/utils/terrain/calculate_normals.lua"),
calculate_slopes = dofile(wea.modpath.."/utils/terrain/calculate_slopes.lua"),
apply_heightmap_changes = dofile(wea.modpath.."/utils/terrain/apply_heightmap_changes.lua")
}
return terrain