Minetest-WorldEditAdditions/worldeditadditions_commands/commands/nodes/ngroups.lua

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local wea_c = worldeditadditions_core
local Vector3 = wea_c.Vector3
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worldeditadditions_core.register_command("ngroups", {
params = "<node_name> [v[erbose]]",
description =
"Lists the groups that a given node is a part of. If v or verbose are tagged on the end, then group values are also displayed. See also //nodeapply, which pairs well with this command.",
privs = {},
parse = function(params_text)
local parts = wea_c.split_shell(params_text)
if #parts == 0 or parts[1] == "" then
return false, "Error: No node name specified."
end
local node_name = worldedit.normalize_nodename(parts[1])
if not node_name then
return false, "Error: Unknown node "..parts[1].."."
end
local verbose = false
if parts[2] == "v" or parts[2] == "verbose" then
verbose = true
end
return true, node_name, verbose
end,
nodes_needed = function()
return 0
end,
func = function(_, node_name, verbose)
local node_def = minetest.registered_nodes[node_name]
if not node_def then return false, "Error: Failed to find definition for node "..node_name.."." end
local msg = { node_name, "" }
for group_name, value in pairs(node_def.groups) do
local part = group_name
if verbose then
part = part.."="..tostring(value)
end
table.insert(msg, part)
end
return true, table.concat(msg, " ")
end
})