Tone down the fps & disable dynamic time slider drag updates

This commit is contained in:
Starbeamrainbowlabs 2019-04-14 21:01:54 +01:00
parent 835768830c
commit 3a58dd29ae
Signed by: sbrl
GPG key ID: 1BE5172E637709C2

View file

@ -70,7 +70,7 @@ class MapManager {
//this.layer_time.on("timeloading", console.log.bind(null, "timeloading"));
this.layer_time_player = new L.TimeDimension.Player({
transitionTime: 100,
transitionTime: 500,
loop: false,
startOver: true,
buffer: 10 // Default: 5
@ -84,7 +84,7 @@ class MapManager {
minSpeed: 1,
speedStep: 0.25,
maxSpeed: 15,
timeSliderDragUpdate: true
timeSliderDragUpdate: false
});
this.map.addControl(this.layer_time_control);