using System;
namespace PixelHub.Server.PixelMessages
{
/// <summary>
/// Hard-resets the PixelBot. Useful if something has gone wrong, or to reset it's internal state.
/// Note that this will cause the PixelBot to drop it's connection!
/// </summary>
public class ResetMessage : PixelMessage
public override byte[] Payload {
get {
return new byte[0];
}
protected set {
// There's nothing here!
public new MessageTypes MessageType { get; private set; } = MessageTypes.Reset;
public ResetMessage()